I overall liked the map, it plays well despite being rather rough visually.
Movement controls well, considering arrow key movement in wc3 has always needed to be approached with caution can come across as frustrating when mishandled.
This is one map where I'd dare say having less and more simple terrain might work better; and by that I mean removing all the bumps on the ground, and perhaps reducing the number of texture used to 1.
The reason why I feel this way is because it was quite a struggle initially to figure out what exactly was happening, quite a significant amount of visual clutter; more due to size of unit/doodad models rather than too many of them.
If I were to critique with the map design on any level, it would be that allowing enemies to auto-attack you from behind seems cheap. And sure, perhaps you've done the math and found it to be balanced. That said, it feels imbalanced even if it may not be so (take what you want from this).
All these however, are minor gripes and the map is overall a well put together and suitably challenging.
Movement controls well, considering arrow key movement in wc3 has always needed to be approached with caution can come across as frustrating when mishandled.
This is one map where I'd dare say having less and more simple terrain might work better; and by that I mean removing all the bumps on the ground, and perhaps reducing the number of texture used to 1.
The reason why I feel this way is because it was quite a struggle initially to figure out what exactly was happening, quite a significant amount of visual clutter; more due to size of unit/doodad models rather than too many of them.
If I were to critique with the map design on any level, it would be that allowing enemies to auto-attack you from behind seems cheap. And sure, perhaps you've done the math and found it to be balanced. That said, it feels imbalanced even if it may not be so (take what you want from this).
All these however, are minor gripes and the map is overall a well put together and suitably challenging.
TLDR Version
Review Version (v0.91) - 30/9/16
- Co-op map loosely inspired by Arcade Shooters
- Looks visually unpolished, but plays well otherwise.
- Rather challenging
~ Map Approved
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