Thorn aura for ranged units, trigger upon kill
These are my trigger:
Another skill i need help
These are my trigger:
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Turn HL on
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Events
- Unit - A unit Learns a skill
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Conditions
- (Learned Hero Skill) Equal to Holy Lighting Holy Knight
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Actions
- Set lvl_HL_HK = (Level of Holy Lighting Holy Knight for (Triggering unit))
- Trigger - Turn on Holy Lighting <gen>
- Trigger - Turn off (This trigger)
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Events
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Holy Lighting
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Events
- Unit - A unit Is attacked
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Conditions
- ((Attacked unit) is A Hero) Equal to True
- (Unit-type of (Attacked unit)) Equal to Garithos the Holy Knight
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Actions
- Unit - Cause (Attacked unit) to damage (Attacking unit), dealing (20.00 x (Real(lvl_HL_HK))) damage of attack type Chaos and damage type Normal
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Events
Another skill i need help
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Turn Yeo on
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Events
- Unit - A unit Learns a skill
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Conditions
- (Learned Hero Skill) Equal to Experience
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Actions
- Trigger - Turn on Yeo <gen>
- Trigger - Turn off (This trigger)
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Events
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Yeo
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Events
- Unit - A unit Dies
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Conditions
- ((Killing unit) is A Hero) Equal to True
- (Unit-type of (Killing unit)) Equal to Yeo
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Actions
- Set count_kill = (count_kill + (Real(((4 / 100) x (Level of Experience for (Killing unit))))))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- count_kill Greater than or equal to 1.00
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Then - Actions
- Hero - Modify Agility of (Killing unit): Add 1
- Set count_kill = (count_kill - 1.00)
- Else - Actions
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If - Conditions
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Events
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