- Joined
- Jun 22, 2009
- Messages
- 63
Im creating a big tauren hero, and when he dies and has this ability, he should damage all enemy units around him when he lands. But he wont damage them.
Also, what should i base this spell on? Making it passive with no extra damage or anything like that?
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Landing True
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Events
- Unit - A unit Learns a skill
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Conditions
- (Learned Hero Skill) Equal to Landing Impact
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Actions
- Set Landing_True = True
- Set Minotaur = (Triggering unit)
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Events
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Landing Impact
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Events
- Unit - A unit Dies
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Conditions
- (Dying unit) Equal to Minotaur
- Landing_True Equal to True
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Actions
- Wait 3.10 seconds
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Unit Group - Pick every unit in (Units within 512.00 of (Position of Minotaur)) and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- ((Picked unit) belongs to an ally of (Owner of Minotaur)) Equal to False
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Then - Actions
- Unit Group - Add (Picked unit) to Impact_Group
- Unit - Cause Minotaur to damage (Picked unit), dealing 300.00 damage of attack type Chaos and damage type Defensive
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Else - Actions
- Do nothing
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Loop - Actions
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Events
Also, what should i base this spell on? Making it passive with no extra damage or anything like that?