- Joined
- Jun 4, 2017
- Messages
- 172
The witch's forest
The map features:
First person camera;
Complete free-roam gameplay.
Semi-random terrain to make the map impossible to predict and thus scarier;
Jumpscares;
Stealth mechanics.
Development progress:
AI: 75%
Terrain: 60%
First person camera: 100%
Jumpscares: 100%
Sound effects: 45%
The demo is now available!
If you play the map, please consider leaving a feedback.
The map is not protected and it will never be, so if you have no idea how something was done you can freely go look in the editor. However if you want to post the map or a modified version of it in this site or in another one, it would be nice if you ask me first.
The map features:
First person camera;
Complete free-roam gameplay.
Semi-random terrain to make the map impossible to predict and thus scarier;
Jumpscares;
Stealth mechanics.
Development progress:
AI: 10%
Terrain: 40%
First person camera: 90%
Jumpscares: 60%
Sound effects: 30%
AI: 10%
Terrain: 40%
First person camera: 90%
Jumpscares: 60%
Sound effects: 30%
Development progress:
AI: 70%
Terrain: 50%
First person camera: 100%
Jumpscares: 65%
Sound effects: 40%
-Added grass;
-Created an AI for the monster;
-Filter bugs fixed;
-Collision bugs fixed;
-Added new sounds.
AI: 70%
Terrain: 50%
First person camera: 100%
Jumpscares: 65%
Sound effects: 40%
-Added grass;
-Created an AI for the monster;
-Filter bugs fixed;
-Collision bugs fixed;
-Added new sounds.
AI: 75%
Terrain: 60%
First person camera: 100%
Jumpscares: 100%
Sound effects: 45%
-Created a menu for the victory and another one for the defeat;
-Fixed many bugs with the AI;
-Added a new sound for the buttons;
-Fixed a bug with the random generation of the decorations;
-Changed font used in-game.
The demo is now available!
Terrain: 60%
First person camera: 100%
Jumpscares: 100%
Sound effects: 45%
-Created a menu for the victory and another one for the defeat;
-Fixed many bugs with the AI;
-Added a new sound for the buttons;
-Fixed a bug with the random generation of the decorations;
-Changed font used in-game.
The demo is now available!
Development progress:
AI: 75%
Terrain: 60%
First person camera: 100%
Jumpscares: 100%
Sound effects: 45%
The demo is now available!
-Move around with the arrow keys;
-Turn around with your left and right mouse buttons;
-Sprint while holding the middle mouse button, be warned however that running makes noise;
-Turn on your torch by going close to the campfire, do not stay without light for too much time;
-Hide form the monster, use the trees at your advantage;
-If you see blood and/or dead people, turn around and go away;
-Survive until 6.00 AM.
-Turn around with your left and right mouse buttons;
-Sprint while holding the middle mouse button, be warned however that running makes noise;
-Turn on your torch by going close to the campfire, do not stay without light for too much time;
-Hide form the monster, use the trees at your advantage;
-If you see blood and/or dead people, turn around and go away;
-Survive until 6.00 AM.
When you download the map, be sure to put it in "Maps/FrozenThrone/Scenario" and don't change its name. You will still able to play if you don't do this, but the map will not be able to restart by itself when you die.
If you play the map, please consider leaving a feedback.
The map is not protected and it will never be, so if you have no idea how something was done you can freely go look in the editor. However if you want to post the map or a modified version of it in this site or in another one, it would be nice if you ask me first.
Sounds: Ambiencehttps://www.youtube.com/watch?v=MQCwAdNUFFk
Models and Textures: Ambience1, Ambience2, Monster1&2, Monster3
Image: Loading Screen
The list of credits is not complete yet, it will soon be.
Models and Textures: Ambience1, Ambience2, Monster1&2, Monster3
Image: Loading Screen
The list of credits is not complete yet, it will soon be.
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