• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Get your art tools and paintbrushes ready and enter Hive's 34th Texturing Contest: Void! Click here to enter!

The War

Status
Not open for further replies.
Level 18
Joined
Oct 11, 2008
Messages
15,323
Wait now i remember what Vel said:Sea Legion and Taurens arrived at the gate to the Azjol Nerub. Soon they will get away from the storm and have a nice rest. Or so they think. Keep waiting for next news from Peon Jim. this means that he'll find us,plus its your kingdom and i dont know anyting about it.
 
Level 18
Joined
Oct 11, 2008
Messages
15,323
It will be hard becase i have no idea about how many chambers are there or about traps and all the tunnels.....but I'll send a few patrols about a 100 people in one to patrol the coridors,also I will establish a nerubian militia.
 
Level 27
Joined
Jul 6, 2008
Messages
11,326
Trolman, why do I have to repeat?!
1. You can revive person with Neruberium Pylons only onve, second he turn into an ugly mutant. altough he's mind is still fine and all the following resurections after second have much less effect.
2. You can't be near them for long time (Longer that 15 minutes), unless you're a nerubian. You also can't eat, smoke drink and masturbate near them.
3. DON'T EAT THEM!
4. Cover them with somethig while transportating. Don't use metal or wood, best is wet cloth or stone.
5. These stones someway absorb magic, gravey, most kinds of energy and pirate songs.
 
Status
Not open for further replies.
Top