- Joined
- Jul 2, 2011
- Messages
- 2,161
could anyone write a trigger which gets rid of all
leaks
unknown abilities and units (which crashes the game)
prevents all unknown reference execution
lags
out of sync
and other holes that might cause crashes.
and if you can't do that, could you tell me why when speeding up animations of units it creates an out of sync errors in lan games
leaks
unknown abilities and units (which crashes the game)
prevents all unknown reference execution
lags
out of sync
and other holes that might cause crashes.
and if you can't do that, could you tell me why when speeding up animations of units it creates an out of sync errors in lan games