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The Troll War 1.4 original

Submitted by Burningbladex5
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
For many years the jungle trolls of Stranglethorn have been at war to claim it as there own, its time the war came to an end. this map was a template by Tetracells i did do all the Triggers and units. other credits given ingame.

Keywords:
troll, bloodscalp, Skullsplinter, strife
Contents

The Troll War 1.4 original (Map)

Reviews
Moderator
14:05, 9th Jul 2010 ap0calypse: Read the rules, improve the description.
  1. 14:05, 9th Jul 2010
    ap0calypse: Read the rules, improve the description.
     
  2. Astynax7

    Astynax7

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    ok, first off, fairly good map. nice concept.... ECT. Could be great.

    Ok, now for the criticsm.
    1. fortresses are hard.... correction, impossible to break. You'ld almost need 3 players to break one.
    2. War bear is a strictly northern concept on the whole map of troll kingdoms. It's semantics really, but... i figured i'ld bring it up.
     
  3. Burningbladex5

    Burningbladex5

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    ty for the criticsm now for the comments/questions
    1. how are the fortresses hard to break? i took one out with 8 raiders
    2. yea i know it dint really fit a Stranglethorn/sunken ruins theme but i needed more melee units so i rememberd the model and the Amani'shi warbringer from wow, now what cavman realesed his diretroll model i was going to add that

    oh and one thing you dint bring up is when i reviewd the map again i found several simple bugs such as the batrider cant learn liquid fire
    one question, is this considers and aos? i was inspired by Daow a.k.a Dark ages of warcraft
     
  4. Blackrockorc

    Blackrockorc

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    great map ma troll brotha. in time im sure ull stop re useing the same trolls for different positions lol. hive is stacked with numerous ones you can use.
     
  5. Burningbladex5

    Burningbladex5

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    what you mean the same trolls for diff positions? same models for diffrent units?
     
  6. Deathskall

    Deathskall

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    Hey, where did you get that nice dire troll model from?
     
  7. Szadek23

    Szadek23

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    Nice map,but i have a few suggestions to make it better:
    1. add heros
    2. add an income system(for example,more base = more income)
    3. add masterys(like beast,voodoo,meele etc.) or diffrents units for each troll factions
     
  8. -Kobas-

    -Kobas-

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    Please improve description! I can't understand what am I supposed to do in your map!