Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
For many years the jungle trolls of Stranglethorn have been at war to claim it as there own, its time the war came to an end. this map was a template by Tetracells i did do all the Triggers and units. other credits given ingame.
ok, first off, fairly good map. nice concept.... ECT. Could be great.
Ok, now for the criticsm.
1. fortresses are hard.... correction, impossible to break. You'ld almost need 3 players to break one.
2. War bear is a strictly northern concept on the whole map of troll kingdoms. It's semantics really, but... i figured i'ld bring it up.
ty for the criticsm now for the comments/questions
1. how are the fortresses hard to break? i took one out with 8 raiders
2. yea i know it dint really fit a Stranglethorn/sunken ruins theme but i needed more melee units so i rememberd the model and the Amani'shi warbringer from wow, now what cavman realesed his diretroll model i was going to add that
oh and one thing you dint bring up is when i reviewd the map again i found several simple bugs such as the batrider cant learn liquid fire
one question, is this considers and aos? i was inspired by Daow a.k.a Dark ages of warcraft
great map ma troll brotha. in time im sure ull stop re useing the same trolls for different positions lol. hive is stacked with numerous ones you can use.
Nice map,but i have a few suggestions to make it better:
1. add heros
2. add an income system(for example,more base = more income)
3. add masterys(like beast,voodoo,meele etc.) or diffrents units for each troll factions
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