I know little or nothing about make cinematics, AI and these kind of stuff, but i wanna learn and see if i can develop the idea. If i cant, at least it is going to be in the forum, and somebody can take it.
Topic:
The Lich King have been created no much time ago, and he discover their new psy power. He began to spread the undead plague, to join to their army the Drakarri and Humans what he found in Northrend. But an enemy, the dangerous nerubians is here to stop their plans.
Factions:
The Scourge:
The first scourge dont recruit yet the Cult of Dammed nor the Cryp Lords or other units. Actually, at the start they have no units. Just the Ice Trhone whit Sauron's like powers. Whit it, the Player must expand the plague to some humans's settlements and later to Ice Trolls. Ghouls, Skeletons and Undead Drakari are going to be the first deadly units. Ghouls and Skeletons are cheap and consume little food, but dont have much punch. Drakkari are a little better and have some spells but yet, the numbers in the scourge army are all. The concept is similar to Mordor is army in the LOFTR:Battle for middle earth. A really cheap army but whit weak units but mass numbers
The Burning Legion:
The burning legion is going to supply the new servant army whit a limited(unbuildable) number of units, mainly Dreadlords(Tichondrius and maybe some No-heros), Infernals and Doomguards. They are here to be elite units what come here to bring support in hard situations or to complete "Special Operations"(Dungeons) where units producction, the Strengt of the scourge, is decimated.
The Nerubians
The main enemys of the history. They attacked Ice Crown and are repelled. They cannot be die by the plague, so the lich king must kill them whit the army in hard mission and a long war. They have a powerfull empire, whit strong units, a rich economy and big numbers. Too they have a big tunnel red
Chapters:
1-The First Scourge:The player began to transform the humans in some humans setlemens, here he gains the first base and the first military units. They are going to be used agaistan a military human base near and later, agaistan Drakkari Trolls.
2-Ice Crown Siege:Nerzhul is building his powerfull army, but the nerubians reallize a surpresive raid whit their best units. The Player must resist up to the nerubians retreat becouse the high casualities
3-The first attack: The Scourge found the tunnel entrance and launch an attack agaistan the Nerubians. They advance figthing the spiders and a lot of ambushes, but the spiders counterattack and wipe them out of the Tunnels.
4-Clossing the tunnels:The new Nerzhul's Strategy is blow the tunnels entrance to keep the Spiders away from the surface. The Scourge Blow many but finally the Spiders stricke the Ice Crown, revealing what is going to be near imposible blow all the exits. The player must back to Ice Crown to defend Nerzhul again.
5-Ice Crown Siege-Second Part:The same than the second Level, but that time the Spiders attack a lot more. The Burning Legion sent some units to this battle.
6-The Dreadlords are cunning.:The Dreadlord design a plan. Launch the center of Scourge army agaistan the Nerubians while they infilitrate inside the Nerubian Kingdoms, blow theim from inside and kill the spiders lords. The plan sounds good and the Player must attack again Azjol Nerub. He just need create a big army and damage the spiders enough to taunt them.
7-Ka-boom:A group of dreadlords lead by Tichoundri, whit Stealth, lead by Malganis, infilitrate in the Spider Kingdom and blow it from inside. They Found Anub' Arak and their royal guard and kill him also.
8-The Last Stand:Nerzhul launch their forces in a final strugle agaistan the Spider Kingdom, adding the death Nerubians to him new army.
The campaign may continue in "The Cult of the Dammed".
Topic:
The Lich King have been created no much time ago, and he discover their new psy power. He began to spread the undead plague, to join to their army the Drakarri and Humans what he found in Northrend. But an enemy, the dangerous nerubians is here to stop their plans.
Factions:
The Scourge:
The first scourge dont recruit yet the Cult of Dammed nor the Cryp Lords or other units. Actually, at the start they have no units. Just the Ice Trhone whit Sauron's like powers. Whit it, the Player must expand the plague to some humans's settlements and later to Ice Trolls. Ghouls, Skeletons and Undead Drakari are going to be the first deadly units. Ghouls and Skeletons are cheap and consume little food, but dont have much punch. Drakkari are a little better and have some spells but yet, the numbers in the scourge army are all. The concept is similar to Mordor is army in the LOFTR:Battle for middle earth. A really cheap army but whit weak units but mass numbers
The Burning Legion:
The burning legion is going to supply the new servant army whit a limited(unbuildable) number of units, mainly Dreadlords(Tichondrius and maybe some No-heros), Infernals and Doomguards. They are here to be elite units what come here to bring support in hard situations or to complete "Special Operations"(Dungeons) where units producction, the Strengt of the scourge, is decimated.
The Nerubians
The main enemys of the history. They attacked Ice Crown and are repelled. They cannot be die by the plague, so the lich king must kill them whit the army in hard mission and a long war. They have a powerfull empire, whit strong units, a rich economy and big numbers. Too they have a big tunnel red
Chapters:
1-The First Scourge:The player began to transform the humans in some humans setlemens, here he gains the first base and the first military units. They are going to be used agaistan a military human base near and later, agaistan Drakkari Trolls.
2-Ice Crown Siege:Nerzhul is building his powerfull army, but the nerubians reallize a surpresive raid whit their best units. The Player must resist up to the nerubians retreat becouse the high casualities
3-The first attack: The Scourge found the tunnel entrance and launch an attack agaistan the Nerubians. They advance figthing the spiders and a lot of ambushes, but the spiders counterattack and wipe them out of the Tunnels.
4-Clossing the tunnels:The new Nerzhul's Strategy is blow the tunnels entrance to keep the Spiders away from the surface. The Scourge Blow many but finally the Spiders stricke the Ice Crown, revealing what is going to be near imposible blow all the exits. The player must back to Ice Crown to defend Nerzhul again.
5-Ice Crown Siege-Second Part:The same than the second Level, but that time the Spiders attack a lot more. The Burning Legion sent some units to this battle.
6-The Dreadlords are cunning.:The Dreadlord design a plan. Launch the center of Scourge army agaistan the Nerubians while they infilitrate inside the Nerubian Kingdoms, blow theim from inside and kill the spiders lords. The plan sounds good and the Player must attack again Azjol Nerub. He just need create a big army and damage the spiders enough to taunt them.
7-Ka-boom:A group of dreadlords lead by Tichoundri, whit Stealth, lead by Malganis, infilitrate in the Spider Kingdom and blow it from inside. They Found Anub' Arak and their royal guard and kill him also.
8-The Last Stand:Nerzhul launch their forces in a final strugle agaistan the Spider Kingdom, adding the death Nerubians to him new army.
The campaign may continue in "The Cult of the Dammed".