- Joined
- Aug 14, 2006
- Messages
- 122
Hello. I think I started on this map a year or so ago, completely lost interest in WC3 for a while, got interest back four days ago and finished up a workable alpha out of this.
Essentially, the overall playing style is a lot like Lords of Europe. Cities provide the main income for players in most cases, and needs to be taken. Some cities provide extra income (Petrograd, Moscow, Perm, Tsaritsyn, etc) due to industry. However, if the city is lost, the industry will be destroyed.
Currently mapped out Russia up to the Uralmountains, Finland, Baltic States, Belarus, Ukraine and the Caucasus. Inceme triggers and basic units and research have been done, so the Alpha should be playable. I make no guarantees for balance, as I haven't tried it in multiplayer myself even. First alpha is attached.
Each player starts with one non-revivable hero. These heroes can only pick auras as abilities, but those auras effect all your units on the map. Don't waste them in combat.
There are currently 8 players:
2 Bolshevik Players. Controls most of western Russia itself, except the south. Has 3 special units, Red Soldier, Political Commissar and Cossack (which they share with the Whites).
2 White Army Players. Controls most of Siberia, Belarus, half of Ukraine and southern Russua. Siberia is not yet added beyond the Ural mountains. Has 3 special units, White Guardist, Priest (aura+bloodlustlike ability) and Cossack.
1 Black Army player (the anarchists in Ukraine). Controls a single city in southern Ukraine. Special units are Black Guardist (can turn invisible for 15 seconds, and have long range and movement speed) and Bomb Thrower (AoE attack).
1 Transcaucasian Federation player. Controls The Caucasus (2 cities). Has 1 special unit, Mountain Soldier (gets a bonus when fighting in the Caucasus or the Urals).
1 International Forces player. Starts with Archangelsk in northern Russia, as well as 24 units in the Uralmountains. Has 1 special unit, Czechoslovakian Legionnaire.
1 Baltic forces player. Starts with control of Helsinki in Finland, and forces in Estonia (where they can easily seize Riga).
I plan to add the Alash Orda (kazakhstan) and von Sternberg (mongolia) in the future, but right now I haven't mapped out to Siberia and Central Asia.
The map is not protected in any way. If you decide to edit it, I ask you to leave my name in though.
Essentially, the overall playing style is a lot like Lords of Europe. Cities provide the main income for players in most cases, and needs to be taken. Some cities provide extra income (Petrograd, Moscow, Perm, Tsaritsyn, etc) due to industry. However, if the city is lost, the industry will be destroyed.
Currently mapped out Russia up to the Uralmountains, Finland, Baltic States, Belarus, Ukraine and the Caucasus. Inceme triggers and basic units and research have been done, so the Alpha should be playable. I make no guarantees for balance, as I haven't tried it in multiplayer myself even. First alpha is attached.
Each player starts with one non-revivable hero. These heroes can only pick auras as abilities, but those auras effect all your units on the map. Don't waste them in combat.
There are currently 8 players:
2 Bolshevik Players. Controls most of western Russia itself, except the south. Has 3 special units, Red Soldier, Political Commissar and Cossack (which they share with the Whites).
2 White Army Players. Controls most of Siberia, Belarus, half of Ukraine and southern Russua. Siberia is not yet added beyond the Ural mountains. Has 3 special units, White Guardist, Priest (aura+bloodlustlike ability) and Cossack.
1 Black Army player (the anarchists in Ukraine). Controls a single city in southern Ukraine. Special units are Black Guardist (can turn invisible for 15 seconds, and have long range and movement speed) and Bomb Thrower (AoE attack).
1 Transcaucasian Federation player. Controls The Caucasus (2 cities). Has 1 special unit, Mountain Soldier (gets a bonus when fighting in the Caucasus or the Urals).
1 International Forces player. Starts with Archangelsk in northern Russia, as well as 24 units in the Uralmountains. Has 1 special unit, Czechoslovakian Legionnaire.
1 Baltic forces player. Starts with control of Helsinki in Finland, and forces in Estonia (where they can easily seize Riga).
I plan to add the Alash Orda (kazakhstan) and von Sternberg (mongolia) in the future, but right now I haven't mapped out to Siberia and Central Asia.
The map is not protected in any way. If you decide to edit it, I ask you to leave my name in though.
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