Version 0.01-
Unfinished and just started, never released to the public and just named that for organization purposes
Version 0.78-
First version released on epicwar and was pretty darn glitchy worked on for 3 months right after which work was begun on the sequel 'path to hell' In which I'm almost done with. The version had been many tedious times, although glitches were still rampant.
Version 0.90-The version was originally fixed greatly and many things were fixed, however the version I isolated to trash was the one i to keep, the other being a copy in case I ever accidentally lost the first version. Unfortunately, I put the bad version on epicwar.
Version 1.00 & 1.00 fixed versions-I accidentally made certain areas unpassable when I tried to make footmen unable to make it through the trees so that people could get somewhere without triggering cinematics and other important events. After I put bad 'fixed' on epicwar several times, I decided it would be better if I tested the maps I put online.
Version 1.05-Version in which many of the bosses are harder including the final boss, much of the trigger glitches and unit glitches are fixed, and several areas have been cliffed to prevent footman glitches. The entire map has been tested and there are no parts in which the area is unpassable. This version is by far the most cleaned up, and there are less glitches. This is the first version on hive workshop.
Version 1.1- Fixed all the spelling errors that were possible. The game-play was unaffected and the orcs continue to have bad grammar simply because they are idiots. If there are any spelling mistakes that have been neglected please inform me.
Version 1.14
I have greatly added to terrain, the terrain as a whole will be finished in 1.15 when my team helps me fix the terrain. I am hoping that this is going to make the game more enjoyable, but the terrain is not entirely finished. I will try to get all the terrain finished by a reasonable date and hopefully it will help a lot.