i_brg_doom's terrain
Not a good piece, as it has some obvious flaws that meet the eye at first glance:
- The sun touches the mountain, clearly visible that it is too much in front
- The contrast between the white fog and the blue sky is disturbing and plain impossible
- The tile variation is basically not present
- The river is kind of out of place, as it is too shallow and looks like a line of puddles
- Trees don't match the main tile
- End of the world is sort of visible
Other than that the terrain is extremely barren and unnatural looking. No plant life visible, no rocks. Nothing to suggest the word nature.
Moving on to...
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Sabertooth's terrain
This one has some strong flaws as well:
- Rock spam, you know we hate it
- End of the world kinda visible at top left corner
- Tile seen under the forest, doesn't match the theme
- Cobble path doesn't really match those rocks making it sort of awkward there.
- Top right corner is messy. I can't understand what's going on up there.
This piece has overall much better lighting and fog usage though. It is not barren and has a more realistic atmosphere to it.
THUS => Sabertooth wins.