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The Human Survival Ultra Beta

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
My first map, its realy old (i made it bout 1,5 years ago).
Alot of systems in here too.
You must defend a base from the undead attacks, full of triggers.
You could change your color, make a new type of zombies attack you, get some help...
100% Made by me.
P.S Project Closed.

Keywords:
ths,the,human,survivial,markosmarky
Contents

The Human Survival Ultra Beta (Map)

Reviews
18:15, 4th Aug 2009 ap0calypse: Rejected The map isn't good indeed. The terrain is very poorly done, containing a few spots of blight on a plan snowy field. The 'city' has been made with blizzard cliffs, there are a few waterfalls coming out of...

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18:15, 4th Aug 2009
ap0calypse: Rejected

The map isn't good indeed.
The terrain is very poorly done, containing a few spots of blight on a plan snowy field.
The 'city' has been made with blizzard cliffs, there are a few waterfalls coming out of nowhere, a stupid smoke-dust message on the ground (saying "vtz"?), the little area where grass has been used is just stupid, it makes it even less good.

The objects aren't good: the spells are standard, the units have been massed, the DISBTN's are missing, I don't see any credits, ...

The description is also really bad... don't give text-messages for command that can be entered to give information, just set it in the quest-log... it's easier and a lot more effective.

The triggers leak, are inefficient and not all of them work properly, the welcome-message, for example, always says "Welcome, [Name of Player 1]" (to everyone).
I would also suggest a damage-detection system, instead of "a unit is attacked".
 
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