• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • ✅ Time to vote for the top 3 models! The POLL for Hive's 6th HD Modeling Contest: Mechanical is now open! 📅 Poll close on July 16, 2024! 🔗 Cast your vote now!

Survival Arena Beta 0.23

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
attachment.php

attachment.php

87748d1281896144-need-pictures-your-map-description-come-here-assassinate-mi.png

Survival Arena is a castle defense. You need to defend the castle with a hero of 27waves of monsters. You have the choice between 14heroes for the moment.
87747d1281896144-need-pictures-your-map-description-come-here-assassinate-f.png

Commands : -repick
Modes : -1p -2p -3p -4p -5p -6p -7p -8p -9p -10p -11p -12p ( modes for X players ) -ar ( all random ) -em 5 -em 10 ( elimination mode ) -emd 5 -emd 10 ( elimination mode with death ) -event ( event mode ) -test ( test mode )
Nice combination of heroes : Drow Ranger + BeastMaster
87750d1281896230-need-pictures-your-map-description-come-here-assassinate-s.png

No screenshots for the moment...
87746d1281896144-need-pictures-your-map-description-come-here-assassinate-c.png

Edited and created by Vladadamm.
Special Thanks to :
  • The worldedit.free community.
87752d1281896430-need-pictures-your-map-description-come-here-assassinate-cl.png

0.23 :

- Elf Rogue : Blink : Cooldown : 8 --> 7,5seconds
Mana Cost : 50 --> 45mana

- Fire Cloak : Price : 1200 --> 1250 gold
- Fire Cloak : Added a level 2 of the item.

- Zombie Lord : Added 50base damages
- Level 26 : harder than before
- Added a level 27
- Added a system of Admins and Modérators. Take Care Noobs !
- Added -clear command
- Lags reduces with tomes
- Added an Anti-MH system...
- Reworked floating text at start
Map Description Template Created by Vladadamm
Find more here: Map Description - Survival Arena


Keywords:
Survival, Castle Defense, Vladadamm, Survival Arena, Defense .
Contents

Survival Arena Beta 0.23 (Map)

Reviews
18:48, 1st Sep 2011 -Kobas-: Status: Rejected
Level 30
Joined
Jul 31, 2010
Messages
5,245
Hey there new fella, I see your lacking some proper description, here's how I can help you, explain to us some basic information for the game, tells us more about the gameplay, features, commands, screenshots, changelogs, and also credits.

by providing this useful BB codes for texting codes, Template/s for you to visualize some better description tab, and adding some Coloring can make your information good and attractive to viewers. :)
 
Level 10
Joined
Mar 16, 2009
Messages
354
Description is fine now however, map is lacking.
I suggest adding something to make it different then all the maps in the same genre, maybe take a look at the map Survival 1.3(some other numbers) map on this site to get an idea of what I mean. That map has features that clearly define it from most survival maps. Because the idea of survival maps is old it is essential to try and add things that renew it.

some tool-tips were messed, the aesthetics are 0, the waves come on a timer basis even if you haven't finished the previous, my hero couldn't die but I couldn't kill them fast enough. Very few items and no recipes, static game play that doesn't develop as you go in deeper into the game. Try making more original heroes, and maybe look at triggered abilities.

1/5, but don't give up, a map takes a lot of work but the finished product will be nice if you keep working on it for some time ;p
 
Description is fine now however, map is lacking.
I suggest adding something to make it different then all the maps in the same genre, maybe take a look at the map Survival 1.3(some other numbers) map on this site to get an idea of what I mean. That map has features that clearly define it from most survival maps. Because the idea of survival maps is old it is essential to try and add things that renew it.

some tool-tips were messed, the aesthetics are 0, the waves come on a timer basis even if you haven't finished the previous, my hero couldn't die but I couldn't kill them fast enough. Very few items and no recipes, static game play that doesn't develop as you go in deeper into the game. Try making more original heroes, and maybe look at triggered abilities.

1/5, but don't give up, a map takes a lot of work but the finished product will be nice if you keep working on it for some time ;p
Yes, there are too more leaks in the map :thumbs_up:
I remake the esthetic and the look of the map with a mate, and it's for the version 0.24 ( in finition )
Yes, they are thousands of survival, but i renew the map with some things like the "elimination mode".
The tool-tips aren't my speciality and my english isn't perfect ^^
I'll make some sytems for don't have one human wave and one demons wave
I've done a shop zone ( for the version 0.24 ) with some news items.
I'm actually doing with Wareditor two boss systems and it take more times so it will be less boring.
 
Top