- Joined
- Nov 6, 2008
- Messages
- 8,316
Hi,
some time ago I had posted a topic about RPG and MMORPG clichés and now I've found a pretty good demonstration of repeated lore facts in fantasy settings (that range from books to games). I really incline you to watch the videos, as I have seen some of our maps mostly developing a moderate gameplay and a plain, transparent story line.
(I don't condone every argument, since it is almost inevitable for a story to encompass such elements, but this is the point: why our imagination is dry and infertile)
P.S. He is irritatingly passionate at times, but the dimension and structure of his remarks are well-organized.
I particularly liked his point "Europe Lite", for pretty much copying the entire society of medieval Europe (...) this is fantasy; that means we have the creative license to create our own world. (...) It's supposed to be the most adaptive, the most creative.
some time ago I had posted a topic about RPG and MMORPG clichés and now I've found a pretty good demonstration of repeated lore facts in fantasy settings (that range from books to games). I really incline you to watch the videos, as I have seen some of our maps mostly developing a moderate gameplay and a plain, transparent story line.
(I don't condone every argument, since it is almost inevitable for a story to encompass such elements, but this is the point: why our imagination is dry and infertile)
P.S. He is irritatingly passionate at times, but the dimension and structure of his remarks are well-organized.
I particularly liked his point "Europe Lite", for pretty much copying the entire society of medieval Europe (...) this is fantasy; that means we have the creative license to create our own world. (...) It's supposed to be the most adaptive, the most creative.