Cool, we don't get many modern/futuristic terrains here. Some things I noticed:
Picture 1
- The bloodsplater is too even. Because you'r using the same model over and over again one doesn't really get that "dragged" feel from the blood that you were going for.
- The locker in the lower left doesn't match the color scheme well
- The locker in the lower left has lots of mold and crap on it but it's the only thing in the bathroom that does
- I don't know what those brown and orange things are beneath the sinks on the right but they don't fit the color scheme
Picture 2
- Same problem with the blood as mentioned above
- I don't like the carpet very much
- Darken, re-skin, or use another model for the table base, the orange block just doesn't work well with the rest of the picture
Picture 3
- Lack of detail kills this picture, add more shrubs, plants, debris, and tile variations
- Why is the hill in the lower-left foreground digging into the side of the building?
As I said in another post, i'm not always right but I hope some of this helped you. I really liked the bathroom, but I think the other two could use some work. Look forward to seeing what you do with this in the future ^-^