Animal Bomb
Spawns an animal with a small bomb inside it. The animal/critter will walk to the opponent slowly. When it gets close, it will explode dealing 200 damage to the target. The bunny is killable. Good for ambushing behind trees.
Mine of Many Mines
Plants a mine to the target area. When enemy units enter 400 AoE near the bomb, it will explode dealing 100 damage and stunning nearby units. After the explosion, 4 smaller mines will fly out of the bigger mine. When the smaller mines touch the ground, they will explode dealing 50 damage each, and stunning nearby units.
Cluster Mines
Throws 10 mines to the target area. Each mine has 30% chance of getting broken, and will not explode. If it doesn't explode, enemies can pick it up and throw it back to the caster, dealing 50 damage per broken mine. Unbroken mines will deal 70 damage each mine.