Part of a campaign or not, there some issues as of now.
- The player has no anti-air units, the air enemy has air units.
- Your cinematics do not pause combat
- Most cinematics/speech events run twice
Now those are all reasons why this map cannot be approved in its current state.
However, even if you were to fix them; its still a very simple map (even if it is 1 mission in a larger campaign).
Which is a pity because it is generally well made, the use of default units actually makes sense here (this is a campaign scenario-esque map).
Ultimately I cannot tell you how much content a map needs to be approved, but ask yourself this.
Is 5 mob packs and 2 boss fights really all Stratholme should be?
- The player has no anti-air units, the air enemy has air units.
- Your cinematics do not pause combat
- Most cinematics/speech events run twice
Now those are all reasons why this map cannot be approved in its current state.
However, even if you were to fix them; its still a very simple map (even if it is 1 mission in a larger campaign).
Which is a pity because it is generally well made, the use of default units actually makes sense here (this is a campaign scenario-esque map).
Ultimately I cannot tell you how much content a map needs to be approved, but ask yourself this.
Is 5 mob packs and 2 boss fights really all Stratholme should be?