In this game each player slot is a specific state -though that may change in a later version- on the Union or Confederacy. Each player starts with a capital, train station, worker, two housing structures, and a General. To increase one's income you must build a structure next to circles of power scattered evenly throughought the North and South. Every two minutes, 200 gold is received in salary, plus 50 for each circle of power. Two recruits also appear at the train station.
Train tracks sprawl through the map; units can only pass over them at gates marked by torches, this adds chokepoints and an addition strategic dimension. Trains (Steam Engines) also run up and down them for aesthetic value.
If any player captures the capital of Mexico or Canada, they receive money, and can capture the circles of power from both countries.
To win the game one team must either control all enemy capitals, or the other team must have left.
The music for each team is custom and unique. The North hears "When Johnny Comes Marching Home," and the South hears "Dixie" followed by "The Bonnie Blue Flag."
To receive an unprotected version of the map for editing, or to make comments, suggestions, or report bugs, contact me at my email address,
[email protected].