Hello readers.
A while ago I started on this RPG with great hope and great idea's.
Before this I was making an other RPG called SecondSight RPG. But I had so much major improving idea's I had to start over.
I changed really everything!
Here's some little information:
Story:
Here's some basic information about how the races live, what their priorities are and their sworn enemies:
in "short":
Here are some Screenshots. More comming soon, these were made in a rush. But I promise betters will come soon.
Map Information:
Heroes will be able to level up to level 75.
Here are the factions:
The Gryphonwing Brotherhood - Dwarves, Humans, Elves.
The Bloodlust Horde - Orcs, Goblins, Trolls.
The Defilers - Undead, Dark Elves and Barbarians. (Barbarians are very evil humans)
Here are the classes: (They aren't all done yet)
Balancing Gear System:
Every hero starts with a total of 1000 Equipment points. Whenever the hero levels up he gains an extra amount of Equipment points.
Equipment points can be used to Equip items AND 'equip' spells.
Each spell and item will have a required Equipment point value. So a player has to balance his Equipment points to something he thinks suits best to him.
Example:
This Dwarven berserker has 1200 Equipment points.
He has some items equipped and some spells. Because of that he has 170 Equipment Points left to spend.
He has a very good axe which costs 160. But he wants the Intercept ability too, which costs 60.
Because of this the Dwarven Berserker has to unequip one of his other items, to equip them both.
(Whenever you unequip an item, you get your points back ofcourse)
I might be bad at explaining, but I think it is pretty simple.
I'm currently working on the Cold Desert area. Which will be the homeland of the Dwarves and Barbarians. These lands are cold and have strong winters. These lands mainly consist of ice and snow, but sometimes have their hot springs and grassy area's too.
I will make 2 big city's and 1 encampment in this map. 1 Dwarven city, 1 Barbarian city and a troll encampment.
This RPG will have 4 maps in total + some small PvP maps.
1. The Cold Desert (Dwarf + Barbarian area)
2. The Sunfire Forest (Elf + Troll area)
3. The Red Steppes (Orc + Goblin + Undead area)
4. The Silver Lands (Dark Elves + Human area)
That's the information for now.
If there are questions just shoot!
I will update this thread as much as I can.
Teun Creemers aka SecondSight on Wc3 EU.
A while ago I started on this RPG with great hope and great idea's.
Before this I was making an other RPG called SecondSight RPG. But I had so much major improving idea's I had to start over.
I changed really everything!
Here's some little information:
Story:
Here's some basic information about how the races live, what their priorities are and their sworn enemies:
in "short":
Humans/Barbarians: The humans have had different wars on earth and have suffered great losses. They were spreaden in 2 seperated places. 2 strong fortifications have been made by the Humans. Earth Shatter Stronghold and Gryphonwing Keep. The Earth Shatter humans live in the Cold Deserts and the Gryphonwing humans in the Silver Lands. After different wars, the Cold Desert humans betrayed their allies the dwarves to step to the dark side and alliance with the Undead to gain dark powers and regain strength.
They called themselves "The Chosen". Many call them the Chaos warriors, or Nun'Daril, but most know them as 'The Barbarians'. Barbarians sworn to serve the master of death, and therefor they got dark powers and sometimes even mutations to increase their strength on the battlefield.
Dwarves: The Dwarves are best in building fortifications and engineering vehicles. However the Dwarves suffered from the Undead too. Their allied Cold Desert inhabitants betrayed them by defeating their king 'Karaz Durn'. After the loss of their king the Green warriors (Orcs & Goblins) from Or'Dramor Fortress gathered forces to attack the mighty city of Muringrad. The Dwarves needed allies to defend theirself. There they met the other ('good') humans from Gryphonwing Keep, and the Shining Phoenix elves from Eataine Point.
Elves/Dark Elves: The Elves always lived peacefully in Sunfire Forest until the trolls came into their forest. The elves had many ages of war with the trolls but never found an opportunity to defeat the trolls because of the help of the Orcs and Goblins. However, when the tranquility was about to come back the Undead came on earth and created fear and terror in the Sunfire Forests. Some Elves couldn't resist the power of the Necromancer Lord Zeekesh and followed him as their master. These elves are now called the Dark Elves.
After the betrayal of the Dark Elves, the elves created an alliance called the Shining Phoenix. The Shining Phoenix won't rest till all Dark Elves are dead.
The Dark Elves first tried to settle in the Red Steppes, but got defeaten by the orcs. The Dark elves now live in the Black Marshes of the Silver Lands. This once living land now only consists of death and dry area's with giant rocks and cliffs.
Orcs: The orcs always lived in the Red Steppes with the Goblins. Orcs are low intellectual creatures that can't feel pain. Orcs can become a deadly foe after taking damage because orcs' strength increases the more damage it takes. After the Dark Elves came to their lands, the orcs had an enemy again, and gathered forces together with the Goblins to defeat their Enemy.
This was one of the heaviest battles in ages. Thousands of greenlings and Dark Elves died. Some say the spirits of the lost orcs and dark elves still haunt in this part of the Red Steppes. The Orc stronghold is called Or'Dramor Stronghold.
Trolls: The trolls are highly skilled survivalists and can live in almost every area. Trolls have only had conflicts with the Elves. Trolls are an overall peaceful race. They live from the nature by hunting animals down. The Troll main city is called Zul'Kajin. This city is built in the tree's of the Sunfire Forest.
Goblins: The goblins always lived with the Orcs in the Red Steppes. Their intelligence is far above that from the orcs however they get tortured and bullied alot by the orcs. However that made the Goblins stealthy and sneaky. Goblins know alot about engineering, and can create deadly mechanics to serve them and their allied orcs. The goblins however, haven't got a city of their own. They always pended on the Orc stronghold Or'Dramor.
Undead: The undead were for always banished by the Elven Dragonlord Dramesh after the fourth war on earth. However, after a miracle (i won't reveal yet) they were released from their suffering and banishment, and they wen't to haunt the earth again. They needed mortal followers, and succeded in getting humans and elves to their side. Now called Barbarians and Dark Elves. The Undead only want to cause fear and hatred amongst all on earth and in the end they will try to defeat the Dark Elves and Barbarisns too.
The main city of the Undead is called Umbra Chaotica. This city is completely invisible at night.
They called themselves "The Chosen". Many call them the Chaos warriors, or Nun'Daril, but most know them as 'The Barbarians'. Barbarians sworn to serve the master of death, and therefor they got dark powers and sometimes even mutations to increase their strength on the battlefield.
Dwarves: The Dwarves are best in building fortifications and engineering vehicles. However the Dwarves suffered from the Undead too. Their allied Cold Desert inhabitants betrayed them by defeating their king 'Karaz Durn'. After the loss of their king the Green warriors (Orcs & Goblins) from Or'Dramor Fortress gathered forces to attack the mighty city of Muringrad. The Dwarves needed allies to defend theirself. There they met the other ('good') humans from Gryphonwing Keep, and the Shining Phoenix elves from Eataine Point.
Elves/Dark Elves: The Elves always lived peacefully in Sunfire Forest until the trolls came into their forest. The elves had many ages of war with the trolls but never found an opportunity to defeat the trolls because of the help of the Orcs and Goblins. However, when the tranquility was about to come back the Undead came on earth and created fear and terror in the Sunfire Forests. Some Elves couldn't resist the power of the Necromancer Lord Zeekesh and followed him as their master. These elves are now called the Dark Elves.
After the betrayal of the Dark Elves, the elves created an alliance called the Shining Phoenix. The Shining Phoenix won't rest till all Dark Elves are dead.
The Dark Elves first tried to settle in the Red Steppes, but got defeaten by the orcs. The Dark elves now live in the Black Marshes of the Silver Lands. This once living land now only consists of death and dry area's with giant rocks and cliffs.
Orcs: The orcs always lived in the Red Steppes with the Goblins. Orcs are low intellectual creatures that can't feel pain. Orcs can become a deadly foe after taking damage because orcs' strength increases the more damage it takes. After the Dark Elves came to their lands, the orcs had an enemy again, and gathered forces together with the Goblins to defeat their Enemy.
This was one of the heaviest battles in ages. Thousands of greenlings and Dark Elves died. Some say the spirits of the lost orcs and dark elves still haunt in this part of the Red Steppes. The Orc stronghold is called Or'Dramor Stronghold.
Trolls: The trolls are highly skilled survivalists and can live in almost every area. Trolls have only had conflicts with the Elves. Trolls are an overall peaceful race. They live from the nature by hunting animals down. The Troll main city is called Zul'Kajin. This city is built in the tree's of the Sunfire Forest.
Goblins: The goblins always lived with the Orcs in the Red Steppes. Their intelligence is far above that from the orcs however they get tortured and bullied alot by the orcs. However that made the Goblins stealthy and sneaky. Goblins know alot about engineering, and can create deadly mechanics to serve them and their allied orcs. The goblins however, haven't got a city of their own. They always pended on the Orc stronghold Or'Dramor.
Undead: The undead were for always banished by the Elven Dragonlord Dramesh after the fourth war on earth. However, after a miracle (i won't reveal yet) they were released from their suffering and banishment, and they wen't to haunt the earth again. They needed mortal followers, and succeded in getting humans and elves to their side. Now called Barbarians and Dark Elves. The Undead only want to cause fear and hatred amongst all on earth and in the end they will try to defeat the Dark Elves and Barbarisns too.
The main city of the Undead is called Umbra Chaotica. This city is completely invisible at night.
Here are some Screenshots. More comming soon, these were made in a rush. But I promise betters will come soon.
Map Information:
- Camera System - Made by myself. Uses the arrow keys to turn around. However, you can't zoom in. I don't like zooming totally out like players will probably do.
- Intuitive Damage Detection - Made by Rising_Dusk. I'm using this system that tracks down all damage done. Things I do with this system is increasing players crit/dodge chance withoud adding a passive critical strike/dodge ability. This is based on Crit Rating, Agility, Dodge Rating, Block Rating.. etc. With this the spells cast have their own crit chance. So critable spells too!
- 11 Different spells for each hero - I try to make all spells as original as I can. Using different Jass stuff. Sometimes I use spells others posted on this site too. But I mostly change some things about them.
- A Spellbook Inventory System - Always had the idea to create one, but never really started it.. Until 2 weeks ago. This was the first thing I did when starting this map. With this you can Equip 11 items, and carry (withoud equipping) 6 items.
- Good Terrain. - I'm doing my best to create some good terrains. At my previous project I was using cliffs. But now I started with real hills and stuff. Think I can manage making some good terrains.
- Save/Load system.
- PvP locations - I'm currently planning to create PvP arena maps combined to this map to allow players to play Dota/AoS or Capture the flag matches against eachother with their saved character.
- Balancing Gear System - I've had this idea for a long period already. But I think (not sure yet) to put it in this map... More info below.
- Different Events - I'm going to make different events for the players regarding PvP and sometimes PvE. Per example, I will create boss encounters for 4 players. Another example like creating quests for the Bloodlust Horde to kill the captain of the Barbarian Stronghold.
Heroes will be able to level up to level 75.
Here are the factions:
The Gryphonwing Brotherhood - Dwarves, Humans, Elves.
The Bloodlust Horde - Orcs, Goblins, Trolls.
The Defilers - Undead, Dark Elves and Barbarians. (Barbarians are very evil humans)
Here are the classes: (They aren't all done yet)
Human: Witchhunter(melee)
Knight(melee)
Archmage(caster)
Dwarf: Berserker(melee)
Guardian(hybrid)
Engineer(ranged)
Elf: Shadowhunter(ranged)
Pyromancer(caster)
Paladin(hybrid)
Dark Elf: Swordmaster(melee)
Ranger(ranged)
Black Witch(hybrid)
Undead: Deathknight(hybrid)
Assassin(melee)
Necromancer(caster)
Barbarians: Marauder(melee)
Lorekeeper(caster)
Cursed Warrior(melee)
Orcs: Brute(melee)
Shaman(hybrid)
Warden(melee)
Goblins: Rogue(melee)
Tinker(ranged/melee)
Brawler(melee)
Trolls: Slayer(melee)
Witch Doctor(caster)
Alchemist(caster)
Knight(melee)
Archmage(caster)
Dwarf: Berserker(melee)
Guardian(hybrid)
Engineer(ranged)
Elf: Shadowhunter(ranged)
Pyromancer(caster)
Paladin(hybrid)
Dark Elf: Swordmaster(melee)
Ranger(ranged)
Black Witch(hybrid)
Undead: Deathknight(hybrid)
Assassin(melee)
Necromancer(caster)
Barbarians: Marauder(melee)
Lorekeeper(caster)
Cursed Warrior(melee)
Orcs: Brute(melee)
Shaman(hybrid)
Warden(melee)
Goblins: Rogue(melee)
Tinker(ranged/melee)
Brawler(melee)
Trolls: Slayer(melee)
Witch Doctor(caster)
Alchemist(caster)
Balancing Gear System:
Every hero starts with a total of 1000 Equipment points. Whenever the hero levels up he gains an extra amount of Equipment points.
Equipment points can be used to Equip items AND 'equip' spells.
Each spell and item will have a required Equipment point value. So a player has to balance his Equipment points to something he thinks suits best to him.
Example:
This Dwarven berserker has 1200 Equipment points.
He has some items equipped and some spells. Because of that he has 170 Equipment Points left to spend.
He has a very good axe which costs 160. But he wants the Intercept ability too, which costs 60.
Because of this the Dwarven Berserker has to unequip one of his other items, to equip them both.
(Whenever you unequip an item, you get your points back ofcourse)
I might be bad at explaining, but I think it is pretty simple.
I'm currently working on the Cold Desert area. Which will be the homeland of the Dwarves and Barbarians. These lands are cold and have strong winters. These lands mainly consist of ice and snow, but sometimes have their hot springs and grassy area's too.
I will make 2 big city's and 1 encampment in this map. 1 Dwarven city, 1 Barbarian city and a troll encampment.
This RPG will have 4 maps in total + some small PvP maps.
1. The Cold Desert (Dwarf + Barbarian area)
2. The Sunfire Forest (Elf + Troll area)
3. The Red Steppes (Orc + Goblin + Undead area)
4. The Silver Lands (Dark Elves + Human area)
That's the information for now.
If there are questions just shoot!
I will update this thread as much as I can.
Teun Creemers aka SecondSight on Wc3 EU.
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