- Joined
- Oct 16, 2008
- Messages
- 10,454
This is my new project!
Title: The Adiktuz Scrolls: Arzachel
Type: RPG
Players: Single
Working Team:
Adiktuz
Hiring: (Not needed right now really but if you want to help just post or PM me)
-2D artist(someone who can make a loading screen and maybe icons)
-Terrainer(if the need will arise but most likely after I finish with the heroes)
Features:
-Custom attack system and damage for the hero. (Damage is based upon some hero attribute and skills)
-Custom Skills(aside from the basic three hero attributes there are 6 "skills" which you can increase every level)
-Custom Abilities(all abilities are triggered and damage is also calculated based on different factors)
-Custom Ability Selection(you learn abilities as you go up to a higher "rank" and to use your abilities you need to set them to your hero)
-Custom EXP and level system
-Multiboard showing your current exp, exp required to level up, rank, rank points, points to reach next rank, level of your skills and number of potions
-Save-Load system(system made by AceHeart)
-Class Advancement System (Replacing the level reset system)
-Equipment system (by The_Witcher)
-Note: I might use Anachron's inventory system once he releases it in public.
-Additional Maps (will be added in the future after the first stable version of this map has been released)
Terrain WIP:
TAS:A Terrain WIP
Here's a new alpha map! TAS - Arzachel Alpha .01
Credits:
I would like to thank in advance the following:
Blizzard (for making warcraft3)
The Hive Workshop (for being a good if not best place for warcraft players and modders)
vengeancekael (I got the idea of a skill-based custom attack system from his stopped project)
AceHeart (for the save-load system)
The_Witcher (Equipment System)
Title: The Adiktuz Scrolls: Arzachel
Type: RPG
Players: Single
Working Team:
Adiktuz
Hiring: (Not needed right now really but if you want to help just post or PM me)
-2D artist(someone who can make a loading screen and maybe icons)
-Terrainer(if the need will arise but most likely after I finish with the heroes)
Features:
-Custom attack system and damage for the hero. (Damage is based upon some hero attribute and skills)
-Custom Skills(aside from the basic three hero attributes there are 6 "skills" which you can increase every level)
-Custom Abilities(all abilities are triggered and damage is also calculated based on different factors)
-Custom Ability Selection(you learn abilities as you go up to a higher "rank" and to use your abilities you need to set them to your hero)
-Custom EXP and level system
-Multiboard showing your current exp, exp required to level up, rank, rank points, points to reach next rank, level of your skills and number of potions
-Save-Load system(system made by AceHeart)
-Class Advancement System (Replacing the level reset system)
-Equipment system (by The_Witcher)
-Note: I might use Anachron's inventory system once he releases it in public.
-Additional Maps (will be added in the future after the first stable version of this map has been released)
Terrain WIP:
TAS:A Terrain WIP
Here's a new alpha map! TAS - Arzachel Alpha .01
Credits:
I would like to thank in advance the following:
Blizzard (for making warcraft3)
The Hive Workshop (for being a good if not best place for warcraft players and modders)
vengeancekael (I got the idea of a skill-based custom attack system from his stopped project)
AceHeart (for the save-load system)
The_Witcher (Equipment System)
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