- Joined
- Apr 19, 2005
- Messages
- 36
One problem i am having is that when i have a skin in TGA, i can't keep or make any alpha effects. When i convert the TGA file to BLP, and put it on a model, i can see the white part of the skin, because i can use alpha effects/channels with TGA. I use Adobe Photoshop CS. Does anyone know of any program that can either convert .png to .blp or a way to keep the alpha channels in a .tga file?