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Texturing Stuff

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Level 6
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Aug 24, 2006
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253
Okay, I cannot figure this out.

How do I add textures to models I make? I can't figure it out... I have 3DS Max 8 with the Dex thing, and 3DS Max 5 with the Blizzard Art Tools, and whenever I export the model I usually end up getting a texture called White.blp, and not the textures I want to apply.

Perhaps someone can inform me of how to do it? Or if there is a way to do it outside of 3DS Max?
 
Level 6
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Aug 24, 2006
Messages
253
It's UV Mapped, yes, however whenever I export it as .mdx there's only one white.blp which is the problem because there are two textures (for the fence wires and the poles). I'll try to the Vertex Modifier. Thanks.
 
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