• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!

Texturing Stuff

Status
Not open for further replies.
Level 6
Joined
Aug 24, 2006
Messages
253
Okay, I cannot figure this out.

How do I add textures to models I make? I can't figure it out... I have 3DS Max 8 with the Dex thing, and 3DS Max 5 with the Blizzard Art Tools, and whenever I export the model I usually end up getting a texture called White.blp, and not the textures I want to apply.

Perhaps someone can inform me of how to do it? Or if there is a way to do it outside of 3DS Max?
 
Level 6
Joined
Aug 24, 2006
Messages
253
It's UV Mapped, yes, however whenever I export it as .mdx there's only one white.blp which is the problem because there are two textures (for the fence wires and the poles). I'll try to the Vertex Modifier. Thanks.
 
Status
Not open for further replies.
Top