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[Import] Texture issue (wrap?) as of 1.33

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Anyone got a clue why this model's alternate version now malfunctions?
All-Purpose Gate/Archway\Portal < how it should look (shimmering water)
WC3ScrnShot_082222_023537_000.jpg and that's how it looks since patched.

So it uses the wrong texture, but why and how to fix it?
 
Level 22
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Dec 4, 2007
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1,532
On a second look, i don't think the uv mapping is broken, since the default stand is working fine.
Like, the door texture displays correctly.

Only stand alternate is misfiring somehow and uses the whole texture suddenly.

I wonder what 1.33 changed to provoke such an outcome.
 
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