- Joined
- Oct 23, 2011
- Messages
- 182
after hearing that creating texttags with localplayer allows each player to have 100 texttags instead of a global stack, I started using it.
I have a few question though
1. After creating the texttag with GetLocalPlayer, do I have to use functions involving texttag within the local player block as well? or would it simply not matter? Do i have to destroy them in localplayer as well?
2. What happens if I use both non-localplayer texttags and localplayer texttags at the same time? i've done a few tests with a friend of mine, creating 60 localplayer texttags + 60 regular ones at same time
seems like the global stack is separate from each player's texttag stacks, but I don't know if this would cause desync and such
I have a few question though
1. After creating the texttag with GetLocalPlayer, do I have to use functions involving texttag within the local player block as well? or would it simply not matter? Do i have to destroy them in localplayer as well?
2. What happens if I use both non-localplayer texttags and localplayer texttags at the same time? i've done a few tests with a friend of mine, creating 60 localplayer texttags + 60 regular ones at same time
seems like the global stack is separate from each player's texttag stacks, but I don't know if this would cause desync and such