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Testing Centre

Discussion in 'Map Development' started by Zelda.Alex, Apr 28, 2009.

  1. cool_is_i

    cool_is_i

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    mine is one player, feel free
    [two posts up]
     
  2. syltman

    syltman

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    Alright here's my review


    Good things:
    + Smooth movement when it comes to turning, no delays.
    + Good descriptions.

    Neutral things:
    +/- For some reason you can crash into Zeppelins and die but not die when crashing into trees and houses.

    Bad things:
    - Couldn't go quicker downwards.
    - If you went from lower grounds to higher grounds for some reason the Dragonhawk Rider went upwards.
    - If you went from higher grounds to lower grounds for some reason the Dragonhawk Rider went downwards.
    - Sometimes it felt like when you pressed the Esc button he didn't fly upwards. It felt like you had to click it many times for something to happen.
    - You could select the Dragonhawk Rider and see how the selection ring went up and down in a strange way.

    Suggestions:
    - When you fly into Zeppelins you should die or you should die if you fly into houses/trees.
    - Add a button that makes you go downwards faster.
    - When pressing Esc you should fly higher.
    - Make the Dragonhawk Rider not targetable.


    I may update this post later. Overall this system gets 3/5.
     
  3. cool_is_i

    cool_is_i

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    - When you fly into Zeppelins you should die or you should die if you fly into houses/trees.
    The zeppelin is an obstacle you should avoid

    - Add a button that makes you go downwards faster.
    n/a

    - When pressing Esc you should fly higher.
    There is a cooldown on the flapping, 2 seconds, so players dont spam it, and for abuse issues

    - Make the Dragonhawk Rider not targetable.
    Will do.

    Thanks for the review, any more suggestions?
     
  4. syltman

    syltman

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    I'll check the map again later and if I find something I'll say in a Visitor message or PM.
     
  5. Zelda.Alex

    Zelda.Alex

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    check the thread
     
  6. NoobMapmaker

    NoobMapmaker

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    For everyone who tested my footman map, are there anything else that I should edit/add to make the map more fun to play? (Other than what's in the comments I meant) V3.0a is actually very different from V2.0a.
     
  7. Zelda.Alex

    Zelda.Alex

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    bump.

    Anyone wants testing?
     
  8. Titan94

    Titan94

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    Zelda.Alex i have a warhammer map that i made as a little thing to do and i was wondering if you could test it, at the moment it has no AI as i dont know how to do it that well so if you could get maybe a friend to play it with you that would be awesome, at the moment the map is 1v1,

    Energy generators create wood while listening posts create gold, i made it so the towers can only placed on strategic points around the map, shown by a circle of power, the rest can be built by your servitors.
     

    Attached Files:

  9. Mechanical Man

    Mechanical Man

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    Meh, why all people who make warhammer maps, need to copy dawn of war :/
     
  10. Titan94

    Titan94

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    Really dawn of war is the only computer version that you can try and base a warhammer game around as the real models game would involve alot more turn based triggers and range. also people on wc3 want fast paced games that dont last ages while some of the variatons or warhammer cant last ages
     
  11. Mechanical Man

    Mechanical Man

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    Just make up your own gameplay, not the usual strategic points, power generators, ... Even wc3 style wouldn't be that bad, at least you can easily make AI out of it. You even replicated an existing dawn of war map.
     
  12. Idl0w

    Idl0w

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    this map isn't mine but i edited it. I'm lookin for the authors (jaky? Donut? a7x? King? Chef? Renendaru?) e-mail/ICQ/MSN/GlobalPosition/Yahoo ...
    Can some1 test this version?


    Mirror: AngelArena Eclipse XV


    ty stm
     

    Attached Files:

  13. Zelda.Alex

    Zelda.Alex

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    I cannot test in multiplayer. I will ask others who can play online & are willing.
     
  14. Titan94

    Titan94

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    ok thank you zelda alex. and mechanical man i didnt even know that i was copying a map, i just took the idea that the ultra marines main planet is hoth which is an ice planet so i tried to make a map based to an icey climate
     
  15. wereguy2

    wereguy2

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    Actually, Im kinda-planning to make a real turnbased tabletop warhammer map for SC2 (providing it works on my shitty computer)
     
  16. GooseBoy

    GooseBoy

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    You guys can test the map on my sig, its an AoS. Give it a try its on beta stages!

    EDIT: OH , and anything you need to say about it, post it in the map thread please ;)
     
  17. wereguy2

    wereguy2

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