• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Terrain help.. please... i'll be your friend

Status
Not open for further replies.
I learned terraining just from mimicing Blizzard's work. When I was playing through the single player campaigns, I'd take screencaps of areas that I thought looked good. Later, I would open the world editor and try to duplicate what they did while looking at the screencap, learning how they placed their doodads and applied their textures and cliffs. Its a really fast way to learn and to build technique.
-VGsatomi
 
Elevation.. cliffs.. NOO TOO MUCH WORK. I believe that half of the problem is i don't have the patience, i know about water without cliffs though, i used it in my first campaign. I know the tricks i just can't make it look good. With the cliffs i am referring to those things such as mountains made from cliffs. I can customise tilesets, i am just unable to make anything look good on a large scale. It's like drawing, some people can do it and some people can't.
 
Status
Not open for further replies.
Back
Top