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Terrain Bug

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Level 6
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Apr 5, 2013
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154
See the picture below, when i edited the landscape near the little ''river'', the terrain decided to do that without me noticing it.I exited after some while, and when i came back, the landscape was like that. Is there any way for me to save that or is bound to be like that?

af53bec678f068e32d2ffe2bb234e4e8
 

Dr Super Good

Spell Reviewer
Level 65
Joined
Jan 18, 2005
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27,290
What is wrong exactly? The only thing wrong with the image that I can see is that you have a cliff spike with inconsistent cliff tile type (invalid cliff). This would likely be the result of having neighbouring nodes with inconsistent cliff type (why WE forces a minimum distance between changing cliff types).

The WE solution to this would be to raise neighbouring nodes (3*3 will work centred on the spike node) with the desired cliff type and then lowering them so that only the spike remains.

Just because a terrain is flat does not mean it has a cliff type and cliff variation. The issue could easily have been caused by previous cliffs in the area or even cliffs painted during basic terrain construction.
 
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