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Terrain Bug

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Apr 5, 2013
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154
See the picture below, when i edited the landscape near the little ''river'', the terrain decided to do that without me noticing it.I exited after some while, and when i came back, the landscape was like that. Is there any way for me to save that or is bound to be like that?

af53bec678f068e32d2ffe2bb234e4e8
 

Dr Super Good

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Jan 18, 2005
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What is wrong exactly? The only thing wrong with the image that I can see is that you have a cliff spike with inconsistent cliff tile type (invalid cliff). This would likely be the result of having neighbouring nodes with inconsistent cliff type (why WE forces a minimum distance between changing cliff types).

The WE solution to this would be to raise neighbouring nodes (3*3 will work centred on the spike node) with the desired cliff type and then lowering them so that only the spike remains.

Just because a terrain is flat does not mean it has a cliff type and cliff variation. The issue could easily have been caused by previous cliffs in the area or even cliffs painted during basic terrain construction.
 
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