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Teleport Default Model

Discussion in 'World Editor Help Zone' started by Banti, Sep 23, 2014.

  1. Banti

    Banti

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    Is any chance to change default teleportation model for waygates by importing model in their path (if yes what is the default path for this model) or it can't be done.
     
  2. Boris_Spider

    Boris_Spider

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    Abilities\Spells\Human\MassTeleport\MassTeleportTo.mdl
    Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
    Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl

    You can get these by going into the Object Editor, looking up the Mass Teleport ability for the Archmage, click Art- Area Effect then click "Edit model" & at the bottom you'll see "Custom" which displays the path.

    You can override that path but any teleport abilities (which use the same model path) will also show the new model.

    //\\oo//\\