GrapesOfWath
Sound Reviewer
- Joined
- Mar 31, 2012
- Messages
- 281
So I'm trying to add an Altar to the techtree requirements for a building in my map, and for whatever reason, selecting either Any Altar from the Equivalents menu or an actual specific altar from the Units Menu and adding that to the requirements list makes the game crash as soon as I click on the building that requires an altar in order to upgrade. I removed the altar from the requirements list and had no crashes at all. Is there any explanation to this or any workaround that won't require more triggers and dummy research upgrades and all that?