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TD

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Level 6
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Aug 1, 2009
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159
I need ideas for a map, that it's genre is a TD. If you had thought of a something, feel free to post it here. What I need is a path/road where are the enemies are passing. I also thought that you are the one who should send creeps to the other side but, I need to find a way to have an original mazing system, a mazing system with Towers are easy, but they have been done before.

Also tell me what is the terrain type (Is it ashenvale,barrens,village, and so on?)
That would be a great!
 
Level 18
Joined
Oct 25, 2006
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1,175
Hi there !
I made LOTS of TD in my mapping career, I finished maybe two of them.

Making a TD is something easy for a map maker. Making a good TD is out of range if you dont find new ideas.

You thought about new mazes idea ? Create a lan where you can't build your tower everywhere (for instance you have a line of grass with 3 square of brick). Limit the number of tower (so the size of the maze) ? You have to research a tech or to improve your main building to increase the tower cap. Hmm... Maybe change the pathing of the tower, dont choose the same 2*2 path for every towers. Certain of them only uses 1*1 whereas the ultimate towers uses 4*4.

Use a tileset that is not often used.

Create NEW towers (stop the focus/siege/cold/poison/aa schema).
 
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