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TD HELP PLZ!!!

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Level 4
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Jul 24, 2006
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i've tried searching other posts for help such as this but unfortunatly i cant find anything.

what i want to know is how do i stop creatures from attacking towers UNLESS there is no way through the maze?
 
Level 5
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Nov 17, 2005
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What I think you should do is check the collision size on the creeps, because some creeps need a whole square to move through. When there's only ½ square, they will probably start attacking. Try this (in the WE) with a peasant, a footman and a knight. You will have no problem placing a peasant between two parallell lines of arrow towers with a half sqare between. You can place a footman, but it takes presicion. And forget about the knight, he won't fit.

What you need to do it to change the collision size on your creeps, and if you want to, on the towers too.
 

Ralle

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Level 77
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Oct 6, 2004
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try looking at Wintermaul..

The only things that makes the units not attack is the movement system when ordering a unit to move with triggers they wont attack before they cant move to the point. and WHEN they attack, make a trigger that runs when a tower is attacked and order the unit to move again so not 100 towers will be killed :)
 
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