- Joined
- Jan 8, 2011
- Messages
- 70
Hi everyone, i just need some help fixing a trigger for random selection of heroes in my tavern. Currently, 1 hero is being spawned 4/5 times and i would like some help fixing it (i have an idea of what is wrong but don't want to make it worse). The tavern sells 5 heroes, and the first hero is the one the random hero button always chooses. Please help!
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Random
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Events
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Unit - A unit Sells a unit
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Conditions
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(Unit-type of (Sold unit)) Equal to Random
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Actions
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Unit - Remove (Sold unit) from the game
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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HeroChosenByPlayer[(Player number of (Owner of (Sold unit)))] Equal to False
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Then - Actions
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Unit - Create 1 MonsterTavernHeroes[(Random integer number between 1 and 5)] for (Owner of (Sold unit)) at (Center of Region 006 <gen>) facing Default building facing degrees
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Set HeroChosenByPlayer[(Player number of (Owner of (Sold unit)))] = True
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Camera - Pan camera for (Owner of (Sold unit)) to (Center of Region 006 <gen>) over 1.00 seconds
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Else - Actions
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Game - Display to (All players) the text: You have already pi...
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