Why is this trigger not working?
Thanks in advance!
Thanks in advance!
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Selection
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Events
- Unit - A unit Sells a unit
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Conditions
- (Unit-type of (Sold unit)) Equal to Random Hero
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Actions
- Unit - Create 1 RandomHero[(Random integer number between 1 and HeroNumbers)] for (Owner of (Sold unit)) at (Center of Hero Respawn <gen>) facing Default building facing degrees
- Unit - Remove (Sold unit) from the game
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Events