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T.B.O.S. ver. 2.6

This map takes place in WWII when the Germans invaded stalingrad. I made this map from scratch :D. Anyway a good idea is to buy units from your base and secure locations so the other team cant advance. Buy units such as the machinegunner to defend them. NOTE: this map is protected.

This ver. 2.6 has many new changes such as barbed wire, recon planes and bug issues.
Contents

T.B.O.S. ver. 2.6 (Map)

Reviews
-- Earth-Fury -- Date: October 31st 2007 Action Taken: Approved Rating: 4 / 10 Reason(s): Generally seems to work and function correctly

Moderator

M

Moderator

-- Earth-Fury --
Date: October 31st 2007
Action Taken: Approved
Rating: 4 / 10
Reason(s):
[*] Generally seems to work and function correctly
 
Level 6
Joined
Aug 19, 2007
Messages
109
Hi there its me, im just writing to say if there are any mistakes i may have made (in spelling,triggers,etc...) and something doesnt seem fair (e.g. machinegunner is too strong) then please comment on the map. Also if you cant seem to play the map for some reason (because DOD my last starters map somehow couldnt work) then tell me :D it would be very appreciated.
 
Level 3
Joined
Oct 24, 2004
Messages
50
It was not just Germans invading in that battle of stalingrad but Romania, Italy, Hungary attacking also. Maybe those armies along side the German
 
Level 6
Joined
Aug 19, 2007
Messages
109
In the game cortezz u'll c that the name of 'green' is the "Nazi"s so nazi could also refer to Romania, Italy, Hungary etc... unless you havent played the map and just looked at the cover (don't judge a book by its cover). :D but i guess i should change where it says "germans". thx for the comment.
 
Level 7
Joined
Apr 26, 2007
Messages
246
Idea is good, execution is average.

The worst side is the terrain. Totally no Stalingrad climate. You should make it similiar in style to the terrain from NotD, NOTD Aftermatch, Undead Assault, etc. Rubble, building ruins, etc. The terrain is just ugly, it scares me off.

Shooting- even sniper shots shouldn't be homing. They should have insane projectile speed, but NOT homing. Rifle shots should be able to be dodged. Artillery shots- look great, fly long, but the explosion is much smaller than AoE. Either increase it or add some shrapnel effects.

What I like, are the units moving in squads, with commanders. It's not another fixed lanes shit, it's a battle, it has the battlefield climate.

To sum up- this map has potential, but currently- it's average. If I rated AtD 10, I would have to rate this 3 or 4.
 
Level 3
Joined
Oct 1, 2009
Messages
48
Please unprotect the map and send it to me! i will update it for you! btw it lacks customized models!
 
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