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I need a code that :
When a unit is attacked, the attacker and the target will be knockbacked by X. If the target is a building, the attacker will be knockbacked by (X*2)
+rep and credits reward.
Perfect! But could you make some dust sfx when knockbacked?
EDIT : OMG I dont know how to configure! could you put some comments?
EDIT2 : I know how to remove the chance, but dont how to set the distance.
Perfect! But could you make some dust sfx when knockbacked?
EDIT : OMG I dont know how to configure! could you put some comments?
EDIT2 : I know how to remove the chance, but dont how to set the distance.
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