- Joined
- May 1, 2008
- Messages
- 1,605
Seas =)
I got a problem and I dont know why - look:

I got a problem and I dont know why - look:
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Crushing Ground
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to MK 1
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Actions
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Set KbLoc = (Position of (Casting unit))
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Set KbCaster = (Casting unit)
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Unit Group - Pick every unit in (Units within 250.00 of (Position of KbCaster)) and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Picked unit) belongs to an enemy of (Owner of KbCaster)) Equal to True
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Then - Actions
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Set KbTarget = (Picked unit)
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Else - Actions
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Trigger - Turn on Crushing Ground Push <gen>
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Wait 1.00 game-time seconds
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Trigger - Turn off Crushing Ground Push <gen>
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Custom script: call_RemoveUnit(udg_KbCaster)
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Custom script: call_RemoveUnit(udg_KbTarget)
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Custom script: call_RemoveLocation(udg_KbLoc)
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