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Swim animation bugged.

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SpasMaster

Hosted Project: SC
Level 24
Joined
Jan 29, 2010
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1,986
Recently I discovered a bug with one of my "amphibious" units. It's a hero unit that can walk on the ground but also swim. I've had the hero working properly for some time, but recently I tested him and there appears to be a bug with his swim animation. What's the reason behind this? The last change I did that is connected in some way to the water is changing it's color. Help will be appreciated.

Here is a pic.
 

SpasMaster

Hosted Project: SC
Level 24
Joined
Jan 29, 2010
Messages
1,986
Tell us a bit more about its movement type.

Any chance you could reproduce this on a testmap for us to tinker with?

Basically I took a hero (Paladin for example, doesn't matter) and I changed his fields to become a naga (Like model, size, damage). The only thing I changed about his movement was in "Movement - Type: Amphibious" (Was ground)

I can't reproduce it :(

If I could I would have known what the problem is.
 

SpasMaster

Hosted Project: SC
Level 24
Joined
Jan 29, 2010
Messages
1,986
The bug got fixed.... weirdly. The color of the water on the minimap changed after I made some changes. I sound confusing... Here is what happend.

1.I played with water color.
2.Bug persisted.
3.Reverted water color.
4.Bug got fixed.
5.Minimap water color changed.

This whole thing is confusing. I am using the regular world editor.

Weird...
 
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