- Joined
- Oct 18, 2008
- Messages
- 937
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ToG Enter
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Events
- Unit - A unit enters (Playable map area)
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Conditions
- ((Entering unit) is an illusion) Equal to True
- (Unit-type of (Entering unit)) Equal to Guy
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Actions
- Set ToG[(Player number of (Owner of (Entering unit)))] = (Entering unit)
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Events
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ToG Swap
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to TheOtherGuy
- (ToG[(Player number of (Owner of (Casting unit)))] is alive) Equal to True
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Actions
- Set TempPoint = (Position of (Casting unit))
- Set TempUnit2 = ToG[(Player number of (Owner of (Casting unit)))]
- Set TempPoint2 = (Position of TempUnit2)
- Unit - Turn collision for TempUnit2 Off
- Unit - Turn collision for (Casting unit) Off
- Unit - Move TempUnit2 instantly to TempPoint
- Unit - Move (Casting unit) instantly to TempPoint2
- Unit - Turn collision for (Casting unit) On
- Unit - Turn collision for TempUnit2 On
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Events
in all simpleness, the spell is supposed to switch the unit with his illusion. it sometimes works as intended but most of the time does nothing as the spell is cast.
its not MUI. it used to be before i remade it in hopes of fixing it but it still doesn't work most of the time.