• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Super Smash Bros. War

Status
Not open for further replies.
Level 8
Joined
Aug 28, 2007
Messages
343
I've got this idea for a Super Smash Bros. game. You pick your character then go through the waygate to the stage you want to fight on. Some characters who are pretty much going to be in no matter what will be Mario, Link, Kirby, Samus and all the other originals (probably all the Melee and Brawl characters too:grin:). You might say "What about characters who don't make it into Brawl?:sad:", don't worry they'll probably make it any way. It's in the early stages of development with just a blank map and imported files that will be used (ex. Dan van Ohllus' Mario and Kirby models and Metabee's Samus model). So what do you guys think?

Update: Forgot to mention that other characters (ex. Geno), stages, items, assist trophy characters, poke ball characters, and other things like that will be voted for later.:thumbs_up::infl_thumbs_up::thumbs_up:
 
Last edited:
Level 8
Joined
Aug 28, 2007
Messages
343
I'm planning on making it into an arena-like map with stages you can go to by going through several waygates in the area you start in. It will have bosses in places, hidden material, and tons of new content (characters, stages, items, ex.). It will be non-stop action and adventure. Should be awesome when it gets farther along in development.:grin::grin:
 
Level 3
Joined
May 31, 2007
Messages
24
Just, please, don't make it level-based. Make it so skill is what matters, not leveling fast. Shinobi Showdown does that and it would be awesome if it weren't so... Narutarded...
 
Status
Not open for further replies.
Top