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Structure use shared birth animation?

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Level 6
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Jul 29, 2011
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Hey. Just wondering if there's a way to assign a building-type to use a shared birth animation? There doesn't seem to be a field for it in the Unit Editor. Maybe there's some kind of ability or string or something? I just want to get a building that uses a model with no birth animation to use the standard undead birth animation, but to not use any triggers for it. If I have to code for it, then I can, but I'd rather not if I don't have to. Thanks.
 
Level 21
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May 29, 2013
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I just want to get a building that uses a model with no birth animation to use the standard undead birth animation, but to not use any triggers for it.
That can be done with Model Editor (by Magos), by adding/copying a Birth animation, adding an attachment with this path SharedModels\UBirth.MDL, and then changing the visibility of the attachment to be only visible during the Birth animation.
Night Elf has two. One for non-ancients and one for ancients.
(I think)
Both Ancient and non-Ancient Night Elf buildings use the same birth model. (SharedModels\NEBirth.MDL)
So, adding a Night Elf and Undead birth is simple, but adding Human and Orc birth animations require more complex model editing.
 
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