-
CannonTable
- Hashtable - Save A047 as 4 of Temp_Integer in HashTableCannons
- Custom script: call SaveInteger(udg_HashTableCannons, udg_Temp_Integer, 5, 'A047')
- Hashtable - Save h005 as 7 of Temp_Integer in HashTableCannons
- Custom script: call SaveInteger(udg_HashTableCannons, udg_Temp_Integer, 8, 'h005')
-
CannonTable
-
Events
- Time - Elapsed game time is 1.00 seconds
- Conditions
-
Actions
- -------- Cannon Damage Data --------
- -------- ---- --------
- -------- Items rawcode array - Temp_Integer --------
- -------- 0 - Damage (Real) --------
- -------- 1 - Duration (Real) --------
- -------- 2 - SpeedType (Integer/Group) (3 settings, moveslow, move and movefast) --------
- -------- 3 - DamageTypes (Integer) (Crude, Normal, Magical, Spell, Siege, Pierce) --------
- -------- 4 - Cannon Crude Ability (string) --------
- -------- 5 - Cannon Crude ability ID (Integer) --------
- -------- 6 - Cannon Crude ability level (Integer) --------
- -------- 7 - Unit ID (string) --------
- -------- 8 - Unit Type ID (Integer) --------
- -------- ---- --------
- -------- Basic Cannon (800) ---- --------
- -------- Cannon Item --------
- Custom script: set udg_Temp_Integer = 'I01S'
- Hashtable - Save 200.00 as 0 of Temp_Integer in HashTableCannons
- Hashtable - Save 1.00 as 1 of Temp_Integer in HashTableCannons
- Hashtable - Save 1 as 2 of Temp_Integer in HashTableCannons
- Hashtable - Save 1 as 3 of Temp_Integer in HashTableCannons
- Hashtable - Save A047 as 4 of Temp_Integer in HashTableCannons
- Custom script: call SaveInteger(udg_HashTableCannons, udg_Temp_Integer, 5, 'A047')
- Hashtable - Save h005 as 7 of Temp_Integer in HashTableCannons
- Custom script: call SaveInteger(udg_HashTableCannons, udg_Temp_Integer, 8, 'h005')
-
Events