Strange damage issue; need help or clarification

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After using edo494's strategy I can confirm that the system doesn't seem to be at fault; because even when they heal (at least to my knowledge) they create a "Your sound card is working perfectly" error.

After a few more test plays -- it still seems to be giving me the debug message even while the units are receiving heals -- unless I am not mistaking (Due to the nature of the trigger; it's a little difficult to test -- there's typically alot of fighting going on, due to the fact it's a Hero Defense. Combined with the unreproducible nature of the exploit; it makes for a very difficult problem)
 
Could you post the rest of the scripts, or the map?

With so many triggers, it's definitely possible that one of them might include an error.

Side note:
You can simplify this:
Code:
Set TempReal = (base_amount x 0.12)
Set amount = (amount + TempReal)
to this:
Code:
Set amount = (amount * 1.12)

Uh, sure. I'll send the original map file to you in a whisper. (Overlook the mess -- it's still in REALLY early stages)
 
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