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[Solved] Storm Crow + replacing abilities

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Mar 28, 2009
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Hi, thanks in advance to all who read this!

I have a sort of simple question, I hope.

I want to make a unit with a very generic Storm Crow ability; a base ground unit that can transform temporarily into a flying unit. My problem has been that after the unit transform, his abilities are reset to the unit's default abilities in the data editor. This is where this transformation becomes difficult, because all of my abilities are added through triggers. Every unit must "buy" its abilities from a shop to gain the ability, so I can't use the default abilities fields to store any abilities.

I am able to get and store the abilities that the transforming unit has at the time of transformation via integers and variables, so I think I'm halfway. But I can't figure out a way to add any abilities I store back to the unit that is being transformed into.

I originally tried to do the entire transformation through triggers and timers, but I can't seem to figure out how to make my timer MUI.

Any help is appreciated!!
 
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