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StarWarCraft

Submitted by Zam The Destroyer
This bundle is marked as approved. It works and satisfies the submission rules.
Contents

StarWarCraft (Map)

  1. Zam The Destroyer

    Zam The Destroyer

    Joined:
    Aug 3, 2005
    Messages:
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    Minimap picture is from actual gameplay!
    I have not seen a map posted like this one before.
    Thanks to the people who made and posted the cool models.

    Armel - Star Destroyer.
    Domokun - X-wing.
    Iron_Warrior - Tie.
    Tim - Tie Advanced.
    And everyone else.

    This map also contains blaster and explosion sounds and effects.
    As well as a custom star-sky.

    May the force be with you- Dark or Light!
     
  2. InStars

    InStars

    Joined:
    Dec 19, 2004
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    nice map
     
  3. VGsatomi

    VGsatomi

    Webmaster's Council

    Joined:
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    I'm Awarding this map the Director's Choice Award for its outstanding visuals and sound. I liked how you can make it so you can select and control any indivudual in your army and change your view to it. However, I stongly suggesting improving the gameplay some...such as giving some special abilites to the normal units that the players can utilize when they switch to them. There really is not a whole lot of strategy asides from that. Very nice map nonetheless, and quite fun. Good job.
    -VGsatomi
     
  4. Rao Dao Zao

    Rao Dao Zao

    Joined:
    Mar 29, 2004
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    This is perhaps one of the most interesting maps I've played for a while... Good to see the RDZExplosion in there too! I think, though, the movement system needs a little bit of refining; turning needs to be smoother. But, all in all, very nicely done!
     
  5. Punisher_x

    Punisher_x

    Joined:
    Mar 23, 2006
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    VG you totally got bought by imports man.
     
  6. Tim.

    Tim.

    Joined:
    Oct 15, 2004
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    I would have to agree, seeing as though my Battle for Hoth never got the Director's Choice and it has similar models and sounds. On top of that I made all the models used in my map myself (Or a fellow project member made them).

    Anyway, this map isnt too bad. I wouldn't call it Director's Choice worthy, but a 4/5 is about right.
     
  7. VGsatomi

    VGsatomi

    Webmaster's Council

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    Tim...If I awared maps only for custom models and sounds, then yes, your map would have been awarded hands down. However, gameplay was what really brought that map down. I recall writing plenty of comments in Battle of Hoth describing its faults. Try fixing them and I'll reconsider.

    Punisher: I awarded this not just because of the imports...Its partially due to gameplay/fun factor and partially because this was the first person to do the space theme to near perfection.

    I do agree with RDZ, though. The camera and movement could be smoother.
    -VGsatomi
     
  8. Zam The Destroyer

    Zam The Destroyer

    Joined:
    Aug 3, 2005
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    I did not expect this type of response from this map.
    First of all I want to thank VGsatomi for your support.
    Also Tim, - I Played a little of Battle Of Hoth last night(I never played it before).
    Those models are indeed Kick-@ss.
    And the sounds and buttons are superb.
    (nice website too)
    I will not pretend to be in your league.
    When I made this map I was just having fun with the models and explosions(I love explosions).
    I just wanted to post a map for a change,after downloading hundreds.
    Anyway, I left the map unprotected so all the new mappers can learn or modify at will-I don't care,I just wanted to share.
     
  9. Kristof

    Kristof

    Joined:
    Aug 21, 2005
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    i thionk it was pretty good, but i noticed that after the game, ther was some kind of merory leak, where when i played another game afterwards the tree chopping sounds were replaced by the sound of lasser an gun fire... i treid 6 other games to make sure it wasn't just me. and same thing happened to all other maps... i had to reboot my pc after.. apart from that.. i think it was pretty good 4/5 :)
     
  10. VGsatomi

    VGsatomi

    Webmaster's Council

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    Yeah, when you overwite sounds using pre-exising file paths, it will replace the same sounds in later games you play. To fix that, simply reboot warcraft 3.
    -VGsatomi
     
  11. MythosLittleQ

    MythosLittleQ

    Joined:
    Jun 10, 2005
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    I'd have to give a 3/5, my view was going everywhere, I was at that merchant, and my view suddenly went where my enemies were looking, then it froze. Yet another problem(you know this already) was that sound problem, turning needs to be alot smoother, I cept pausing and most of the time I could not cast any spells. Other than that, the map was really nice, nice models, sounds, etc.
     
  12. Afronight_76

    Afronight_76

    Joined:
    Aug 3, 2004
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    could you please give a little credit in the quests seciton; i see one of my models there but no credit.
     
  13. Iron-Man

    Iron-Man

    Joined:
    Feb 12, 2006
    Messages:
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    VERY GOOD MAP !! 18/20
     
  14. morguhl

    morguhl

    Joined:
    May 10, 2009
    Messages:
    22
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    maybe you should add more players but so its good 4/5
     
  15. ODST trooper 3

    ODST trooper 3

    Joined:
    Jun 30, 2010
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  16. Krl70

    Krl70

    Joined:
    Mar 6, 2010
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    well, i don't rate this map too high, first off all, the cam and movement system, i think that one would have been better off, if you made it so that you could control the speed, instead of just stopping everytime you release the up arrow, secoundly i think it would improve gameplay greatly if you used spells like War Stomp, and Fan of Knives for the guns, and make the projectiles just go forward until it exits map bounds or hits a unit. Also i would prefer if you did the hotkeys right so that you don't have to move your mouse at 250 m/s. Also, nothing is pathable, and you can select the Small explotion. i feel like this map should be a 4/5 but, it appears more to me as if this would have been better off as a mediveal map, and there is some bugs and things i don't like, wich leads to a rateing of 3/5