- Joined
- Sep 8, 2004
- Messages
- 633
Hey there, again i wish to promote my map here.
i've made all adjustments and additions i had in mind, and i think i've made just about a final version.
http://www.wc3sear.ch/?p=Maps&ID=1756
Features:
* 65 conquerable zones
* Large scale tactical combat
* 3 camera modes: Overview, default and close combat
* Alot of marines at your disposal
* Wraiths to conquer zones
* Special unit: the goliath
* Repairbay for the goliath
* Mass attack control center (order all your units at once)
* Innovative interface, completely done.
* 8 Different upgrades:
- Upgrade weapons = 1 damage bonus per upgrade
- Enforce Armor = 1 real armor per upgrade (real armor= 1 armor always blocks 1 damage, to a min of 1 damage)
- Biomechanics = increases your marines' hitpoints
- Energy shields = equips your marines with energy shield, blocking one damage per energy point.
- Cybernetics = increases your marines' movement speeds.
- Nanite ammo = Increases your marines' and goliath's range
- Weapon equipment = increases attack speed
- MicroDegenerative Bullets = Gives your marines' bullets some extra 'spice'
---
What i would like from you:
- Try my map
- Tell my what you think, honestly but decently.
- How do you think this map can be improved?
Thank you for your time.
i've made all adjustments and additions i had in mind, and i think i've made just about a final version.
http://www.wc3sear.ch/?p=Maps&ID=1756
Features:
* 65 conquerable zones
* Large scale tactical combat
* 3 camera modes: Overview, default and close combat
* Alot of marines at your disposal
* Wraiths to conquer zones
* Special unit: the goliath
* Repairbay for the goliath
* Mass attack control center (order all your units at once)
* Innovative interface, completely done.
* 8 Different upgrades:
- Upgrade weapons = 1 damage bonus per upgrade
- Enforce Armor = 1 real armor per upgrade (real armor= 1 armor always blocks 1 damage, to a min of 1 damage)
- Biomechanics = increases your marines' hitpoints
- Energy shields = equips your marines with energy shield, blocking one damage per energy point.
- Cybernetics = increases your marines' movement speeds.
- Nanite ammo = Increases your marines' and goliath's range
- Weapon equipment = increases attack speed
- MicroDegenerative Bullets = Gives your marines' bullets some extra 'spice'
---
What i would like from you:
- Try my map
- Tell my what you think, honestly but decently.
- How do you think this map can be improved?
Thank you for your time.