Hi, there ! I've been thinking of moving on and switching to SC2 for modding as Warcraft III although a GREAT game and GREAT lore it's outdated at least for me it is. I want to recreate the classic Warcraft II experience with enhanced game-play with new models made by me along with icons and sounds via Galaxy Editor. Something like Scars of Conflict but in a new engine. It would be a completely total remake with focus on macro-management instead of micro like in Warcraft 3. I have just some questions:
1. Is the Galaxy Editor powerful enough and how do I work with it ? I have experience in C++ as I understood that's how it works basically.
2. Is there a guide on Hive Workshop for creating models and icons for SC2 ? I have some experience in creating models and icons even though I have not posted any pf them here. Also what is the recommended number of pollies for a model ? I'm used to creating high poly models like between 1500 and 1800 pollies on average.
3. What are your opinions on this project ? Should I start it or not ? Just think of WarCraft II but in HD models and icons I love that SC2 engine allows me to create high poly models. Also why aren't there sections for models and icons for SC2 in the resources sections ? There are but they're not organized.
4. How does AI programming work in SC2 ? Can I make the AI use naval ships and stuff like that ? Please explain in as much detail as you can.
If anyone would like to join in with me just PM.
That's all for now ! Cheers !
1. Is the Galaxy Editor powerful enough and how do I work with it ? I have experience in C++ as I understood that's how it works basically.
2. Is there a guide on Hive Workshop for creating models and icons for SC2 ? I have some experience in creating models and icons even though I have not posted any pf them here. Also what is the recommended number of pollies for a model ? I'm used to creating high poly models like between 1500 and 1800 pollies on average.
3. What are your opinions on this project ? Should I start it or not ? Just think of WarCraft II but in HD models and icons I love that SC2 engine allows me to create high poly models. Also why aren't there sections for models and icons for SC2 in the resources sections ? There are but they're not organized.
4. How does AI programming work in SC2 ? Can I make the AI use naval ships and stuff like that ? Please explain in as much detail as you can.
If anyone would like to join in with me just PM.
That's all for now ! Cheers !
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