- Joined
- Jul 9, 2008
- Messages
- 2,552
Apart from the Dota All-Stars leaks i found, i also found these three
!
Only problem was that the two first didn't have anything i could look at that would be spicy enough :v..
That's right. The first two.
"Stariablo" lacked its "artmod" mod, but this one actually had dependencies for it!
/discuss! If moderators are planning on merging the two, i'd prefer that you don't. These are unannounced mods, and i want to dedicate the other to All-Stars.
Only problem was that the two first didn't have anything i could look at that would be spicy enough :v..
That's right. The first two.
"Stariablo" lacked its "artmod" mod, but this one actually had dependencies for it!
-
------- AKA The Panel Of Knobs
-
Events
-
Unit - Any Unit takes Fatal or Non-Fatal Spell damage (from Any effects)
-
-
Local Variables
-
Conditions
-
(Unit type of (Damaging unit)) == Psychotrope (Unknown)
-
(Damaging effect) != Suicide
-
(Damaging effect) != Suicide Remove
-
-
Actions
-
(, )
-
-
Events
-
Unit - Any Unit takes Fatal or Non-Fatal Any damage (from Any effects)
-
-
Local Variables
-
Conditions
-
(Unit type of (Triggering unit)) == Spike (Unknown)
-
(Damaging effect) != Suicide
-
(Damaging effect) != Suicide Remove
-
-
Actions
-
(, )
-
-
Events
-
Unit - Any Unit takes Fatal or Non-Fatal Spell damage (from Any effects)
-
-
Local Variables
-
Conditions
-
(Unit type of (Damaging unit)) == Razuul (Unknown)
-
(Damaging effect) != Suicide
-
(Damaging effect) != Suicide Remove
-
-
Actions
-
(, )
-
-
Events
-
Timer - (No Value) expires
-
-
Local Variables
-
Conditions
-
Actions
-
Trigger - Turn (No Value) On
-
Trigger - Turn (No Value) Off
-
Unit - Enable the OverloadFlamethrower (Unknown) ability for (No Value)[(())]
-
Unit - Enable the MissileBombardment (Unknown) ability for (No Value)[(())]
-
Unit - Enable the MachineGunSpray (Unknown) ability for (No Value)[(())]
-
Unit - Enable the ChargedLaserBlast (Unknown) ability for (No Value)[(())]
-
-
Events
-
Unit - Any Unit takes Fatal or Non-Fatal Any damage (from ImpalingBoltDummyDamage (Unknown) effects)
-
-
Local Variables
-
= 0.0 <Real>
-
= 0 <Integer>
-
= No Text <Text>
-
= 0.0 <Real>
-
-
Conditions
-
(No Value) > 0.0
-
-
Actions
-
General - If (Conditions) then do (Actions) else do (Actions)
-
If
-
(No Value) >= (())
-
-
Then
-
Variable - Set (No Value) = (())
-
-
Else
-
Variable - Set (No Value) = (No Value)
-
-
-
Environment - Deal damage using ImpalingBoltDamage (Unknown) on (Triggering unit) from (No Value)[(())] with (No Value) extra damage
-
Actor - Create actor ImpalingBoltImpact (Unknown) at point (Position of (Triggering unit))
-
(, )
-
Variable - Set (No Value) = ((No Value) - (No Value))
-
General - If (Conditions) then do (Actions) else do (Actions)
-
If
-
(No Value) <= 0.0
-
-
Then
-
Unit - Kill (Damaging unit)
-
-
Else
-
-
/discuss! If moderators are planning on merging the two, i'd prefer that you don't. These are unannounced mods, and i want to dedicate the other to All-Stars.