• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

StarCraft Frenzy v1.1b

StarCraft Frenzy by Paolo Gerochi (paologerochi)

StarCraft Frenzy
Created by Paolo Gerochi ( paologerochi )

Map Info:

StarCraft Frenzy is the remake of the original Footmen Frenzy, a Footmen Wars map for Warcraft® III The Frozen Throne™, the map was originally developed by TheBigGame (formerly known as HatoUP), Metal.Bark, Cattlebruiser, and the rest of the Clan NoHunters team. The current official version is 6.5e, and is organized here.


Features:

The StarCraft Frenzy uses StarCraft II units from three different races the Protoss, Terran, and Zerg. These three distinct and powerful races will clash once again in the fast-paced real-time strategy sequel to the original, Footmen Frenzy. Legions of veteran, upgraded, and brand-new unit types will do war across the battle field. StarCraft Frenzy will also present a cast of new heroes in an edgy sci-fi arena war filled with intense action.

  • Custom Models
  • Custom Units
  • Custom Textures
  • Custom Sounds
  • Custom Triggers
  • Custom Imports
  • Full Computer AI Support
  • Custom Units
  • Custom Textures

Gameplay:

Red marks means its not currently available in the current release.

Each player starts in the map in one of the four corners, along with up to two other teammates. The objective of the game is to defend your barracks (Spawner) whilst trying to destroy the other teams' barracks. The barracks (upgradeable to three different tiers) spawn units. also each player can Upgrade unit stats and such, this is where they must spend their money. In the center of the map lies only a structure, which sells consumables, as well as providing a high mana regeneration. Control of the structure is desirable, as it enables units to regenerate very rapidly.

Upon starting the map, players are given the choice of choosing or randoming a hero at the Hero. Once a hero is chosen, one of the players typically sends out his army, which is met by the other players' armies. Killing units gives a small amount of bounty and experience, and heroes give a great amount of bounty, as well as a large sum of experience. If a player leaves, his barracks and units are all destroyed, and his money is lost unless he transferred the money to another player first.


Images & Screenshots:


Just click Images to view them larger.




Just click Images to view them larger.




184693-albums6978-picture77177.png

184693-albums6978-picture77178.png

184693-albums6978-picture77179.png



Change Log:




Initial Release, no changelog as of the moment.
Added:
  • xxxxxxxxxx
  • xxxxxxxxxx
  • xxxxxxxxxx
Removed:
  • xxxxxxxxxx
  • xxxxxxxxxx
  • xxxxxxxxxx
Fixed:
  • xxxxxxxxxx
  • xxxxxxxxxx
  • xxxxxxxxxx
Changed:
  • xxxxxxxxxx
  • xxxxxxxxxx
  • xxxxxxxxxx


Credits:

Special Thanks:
  • D4RK_G4ND4LF
  • Felipe Gormadoc
  • Fingolfin
  • Franks
  • geries
  • I3lackDeath
  • shamanyouranus
  • WILL THE ALMIGHTY
  • zubster
  • Maker
  • CreatorD3292
  • defskull

All of the [ZanMgt] team members who inspired me to make this map and provided most of the models :D


Author's notes:

Please give feedbacks, suggestion and bug reports, it would be of great help in improving the map. if you want to download the latest test version to help report bugs please download here, I put much of my time and detail in making this map, a bit thanks or feedback would atleast encourage me to improve the map more.

Code:
[color=white]Map Description Template Created by [URL="http://www.hiveworkshop.com/forums/members/-kobas-/"]-Kobas-[/URL]
Find more here: [url=http://www.hiveworkshop.com/forums/tutorial-submission-283/map-description-templates-171659/#post1631954]Map Description - Templates[/url][/color]

Keywords:
Star Wars, Jedi, Knight, Star Craft, Bob Marley, Sarah Kerrigan, Jim Raynor, Tychus Findlay, Zerathul, Stars, Aliens, Zerg, Terran, Protoss, Hybrid, M
Contents

StarCraft Frenzy v1.1b (Map)

Reviews
Orcnet19:15, 16th Nov 2013700 StarCraft Frenzy (Tested Version 1.1b) RateScorePercentLetter 5/591-100A RateScorePercentLetter 4/581-90%B RateScorePercentLetter 3/575-80%C RateScorePercentLetter 2/570-74%D RateScorePercentLetter...

Moderator

M

Moderator


1b5e5a7776e87f86f9c6951fa3dad711_64508.gif
Orcnet19:15, 16th Nov 2013

194715-albums6441-picture75028.png

StarCraft Frenzy (Tested Version 1.1b)


Rate
ScorePercentLetter
addrev.gif
addrev.gif
addrev.gif
addrev.gif
addrev.gif
5/591-100A

Rate
ScorePercentLetter
addrev.gif
addrev.gif
addrev.gif
addrev.gif
th_blankrev.gif
4/581-90%B

Rate
ScorePercentLetter
addrev.gif
addrev.gif
addrev.gif
th_blankrev.gif
th_blankrev.gif
3/575-80%C

Rate
ScorePercentLetter
addrev.gif
addrev.gif
th_blankrev.gif
th_blankrev.gif
th_blankrev.gif
2/570-74%D

Rate
ScorePercentLetter
addrev.gif
th_blankrev.gif
th_blankrev.gif
th_blankrev.gif
th_blankrev.gif
1/550-69%F

Overview:

Gameplay

addrev.gif
addrev.gif
addrev.gif
addrev.gif
th_blankrev.gif


"The map's gaming performance is wicked, likewise on how you manage to shrink the file size for online game console compatible, the mechanics of the game is smooth and really easy to understand."

Terrain

addrev.gif
addrev.gif
addrev.gif
th_blankrev.gif
th_blankrev.gif


"There is no much Terrain going on, although the tile sets gave some impression still I suggest you make up some doodads to fill in some details."

Management

addrev.gif
addrev.gif
addrev.gif
th_blankrev.gif
th_blankrev.gif


"Overall map can is recommended."

Total Score: (Gameplay[x/5] + Terrain[x/5] + Management[x/5] / Total Score[15] * 50 + 50)


Rate
ScorePercentLetter
addrev.gif
addrev.gif
addrev.gif
addrev.gif
th_blankrev.gif
10/1583%B
 
Level 4
Joined
Dec 24, 2009
Messages
28
@Legal_Ease: thanks!! :DDD and about the menu border, well, the I already tried my best to keep the map filesize low... but there isn't enough space for it :( its either I trade it for the models or the border texture... I already tried converting everything to as low as possible without losing much quality.

sorry about that, hope you'll forgive meeeee :ogre_rage:
 
Last edited:
@Legal_Ease: thanks!! :DDD and about the menu border, well, the I already tried my best to keep the map filesize low... but there isn't enough space for it :( its either I trade it for the models or the border texture... I already tried converting everything to as low as possible without losing much quality.

sorry about that, hope you'll forgive meeeee

You have the space (max 7.9Mb). The image file should be around 100kbs. You could condense the image file too. Also, is the map optimized? You could also do that to shrink the file size.
 
Last edited:
Level 4
Joined
Dec 24, 2009
Messages
28
Thank you for the very positive feedbacks... :D and because of that I have good news :D I'm updating the map :D I added a lot of features to units, sounds, terrain, interface and gameplay.. please check back again for the new update! coming Dec 20th-ish.. ;) sorry no, heroes as of now, still updating and trying to find models... if anyone could provide or help, it would be awesome!
 
Last edited:
Top