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stack damage ability

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Level 1
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May 18, 2007
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im making an ability when used will increased damage to the caster and the increase damage is stackable. i would also like critical strike to include the added damage. thx for your help :wink:
 
Level 19
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Apr 25, 2006
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If you make a custom ability, I think you would need JASS or GUI.

One way how to do this is create like 100% bash ability with like 100 levels. Each time the unit uses the stack spell he goes one level up in this bash ability and gains extra damage. Still best way to do these are I guess by JASS or GUI. With critical strike use 100% chance and 1 multiplier.
 
Level 24
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OR, you could just change the buff it uses. that makes it stackable with everything that doesn't use the same buff.
 
Level 8
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May 13, 2007
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Stackable means that can be changed ? If not, you may do a trigger like this one. I know, its noobish and needs 2 triggers AND it uses a ability slot, but it might help you.

~1st (Trigger Condition - Trigger Initially on)
Events - Unit starts casting ability
Conditions - Casting ability equal to <your ability>
Action - Add <a ability that adds damage> to casting unit
- Turn on <Trigger 2nd>
- Turn off <This Trigger>

~2nd (Trigger Condition - Trigger Initially off)
Events - Unit starts casting ability
Conditions - Casting ability equal to <your ability>
Action - Increase level of <your ability> (this to increase the dmg)

I could have given you an ability that adds damage and its passive, but i cant think of anything right now ....:sad:
 
Level 24
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stackable means that it will work with other abilities that do the same thing. like if you have a unit with command aura that does +7 damage and another one that does +9, the combined auras only give the +9 offered by the stronger aura (ie: they do not stack).

if they DID stack, they would give +16 damage, and you can make them stack by creating a separate command aura buff and giving it to one of the others. as long as two abilities don't use the same buff, the aspects of them that boost the same thing will stack.

i'm not sure about abilities like critical hit though, as i don't believe they use buffs (i'll need to check but i'm pretty sure they don't)
 
Level 24
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okie dokie ....

come on, it was a beautiful explanation.

@"any other information" if you want an ability that stacks with itself (most likely to happen with an aura), you may want to not use any buffs at all. i can see two things happen: it stacks with itself, or it doesn't have any effect at all.

P.S: "hey" looks a little more professional than "hay". also, you might want to introduce yourself
 
Level 24
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i never said it wasnt! (a beautiful explanation i mean( find a post of mine that i havent used at least once these : -> () - how do we call them by the way ? Im not good in english ... :( )

ah, understood. i just read it as you not understanding. anyways, () are called (plural) parentheses, singular parenthesis.

so anyways pttap11, you could base the ability off of Inner Fire, don't let them notice that it's an autocast ability (don't show "Right-click to autocast", don't use an icon with an autocast border) and take away the armour increase. create a custom buff for it, and it will stack with everything. other than that, i can think of maybe basing it off of metamorphosis, use the same hero that has it for the alternate model, and take away the health boost.
 
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