Greetings,
First of all, I feel I should thank Mr.Z and his gang for creating such an awesome map, and salute all the testers and every single person participated in improving the map, with their ideas and/or contribution in any ways.
Second, I have not searched the whole Bug Report section to be honest, so I am not sure if this one has been mentioned or reported before. Hope you accept my sincere apology if this was already posted.
And third, it actually is not a bug but kind of an exploit. Happened to us tonight. Our Squire was fighting with the warlock-looking 2nd opponent during his class quest, and he managed to pull him nearer to the entrance gate. He failed to kill the NPC, but managed to take him down to around 50% HP. When he died, the NPC started to cast spells on us, the remaining members of the group (a hunter, a bishop and a sorcerer). And we were able to hit him with normal attacks (spells didn't work). We almost killed him, but he disappeared (actually moved to his starting location I guess) when our dead Squire got resurrected. After that, on the next try, our Squire did more dmg to the NPC, and we managed to kill him with our normal attacks before the dead Squire got resurrected. And ta da, quest completed.
I also want to add that, the Cleric/Bishop AoE healing skill Burst of Light, can heal the questing Squire if he comes near the gate during the combat, which makes the quest much more easier. Plus, a Cleric/Bishop can send the Squire into arena with Mend and Divine Protection, which also helps him quite a lot. As I said before, I have no clue if these were already known issues, but if not, I'm more than glad that I could be off service.
Thanks again, both for the great map and almost perfect community. You can't imagine how hard it is to wait for the release date of 1.2
Regards.
First of all, I feel I should thank Mr.Z and his gang for creating such an awesome map, and salute all the testers and every single person participated in improving the map, with their ideas and/or contribution in any ways.
Second, I have not searched the whole Bug Report section to be honest, so I am not sure if this one has been mentioned or reported before. Hope you accept my sincere apology if this was already posted.
And third, it actually is not a bug but kind of an exploit. Happened to us tonight. Our Squire was fighting with the warlock-looking 2nd opponent during his class quest, and he managed to pull him nearer to the entrance gate. He failed to kill the NPC, but managed to take him down to around 50% HP. When he died, the NPC started to cast spells on us, the remaining members of the group (a hunter, a bishop and a sorcerer). And we were able to hit him with normal attacks (spells didn't work). We almost killed him, but he disappeared (actually moved to his starting location I guess) when our dead Squire got resurrected. After that, on the next try, our Squire did more dmg to the NPC, and we managed to kill him with our normal attacks before the dead Squire got resurrected. And ta da, quest completed.
I also want to add that, the Cleric/Bishop AoE healing skill Burst of Light, can heal the questing Squire if he comes near the gate during the combat, which makes the quest much more easier. Plus, a Cleric/Bishop can send the Squire into arena with Mend and Divine Protection, which also helps him quite a lot. As I said before, I have no clue if these were already known issues, but if not, I'm more than glad that I could be off service.
Thanks again, both for the great map and almost perfect community. You can't imagine how hard it is to wait for the release date of 1.2
Regards.